Hi, I’m Oliver Busch, an AI automation builder and Unreal Engine developer. I’m a founder and technical builder with a background in real-time simulation, automation systems, and early-stage startups. I’ve started several companies across VR, MR, and 3D development, and I’m now focused on helping teams replace manual work with smart, scalable automation.
From Unreal Engine to Houdini and digital twins, I’ve built and shipped production-grade tools and experiences, and I relish turning complex problems into repeatable systems and scalable workflows. I have experience raising capital, accelerators, and leading teams, and I’m excited to apply AI and automation to transform businesses.
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I developed a 7-stop VR walking tour at Vienna, allowing visitors to stand on historic ground and witness key moments from the past. Each station offers a cinematic, period-accurate reconstruction, blending historical research with immersive VR storytelling. The result is a powerful tool for cultural tourism, education, and heritage preservation, turning one of Europe’s most iconic landmarks into a living timeline.
Created for the Museum of the Hungarian Parliament, this interactive VR experience placed visitors in a fully physical hot air balloon replica, where they could put on a headset and rise above Budapest in 1896. From the balloon, participants floated over the city and witnessed the Hungarian Parliament Building under construction, one of the most iconic architectural projects of its time.
The unique design combined a physical installation with virtual immersion: the real balloon basket matched the VR version, allowing visitors to touch and feel their surroundings. Additionally, the experience was developed as a multiplayer environment, enabling groups of visitors to see and interact with one another inside the same virtual world.
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