Hi! I'm Ryan, a creative and technically skilled illustrator passionate about storytelling and stylized design. With a diploma in 3D Modeling Animation Art & Design, I leverage tools like Maya and Blender to bring my visions to life in immersive experiences. I enjoy collaborating with others and mentoring junior artists. My journey has been focused on exploring art in games and animations, always with a narrative-first approach. I'm excited to continue growing and learning in this vibrant field!

Ryan Nguyen

Hi! I'm Ryan, a creative and technically skilled illustrator passionate about storytelling and stylized design. With a diploma in 3D Modeling Animation Art & Design, I leverage tools like Maya and Blender to bring my visions to life in immersive experiences. I enjoy collaborating with others and mentoring junior artists. My journey has been focused on exploring art in games and animations, always with a narrative-first approach. I'm excited to continue growing and learning in this vibrant field!

Available to hire

Hi! I’m Ryan, a creative and technically skilled illustrator passionate about storytelling and stylized design. With a diploma in 3D Modeling Animation Art & Design, I leverage tools like Maya and Blender to bring my visions to life in immersive experiences. I enjoy collaborating with others and mentoring junior artists. My journey has been focused on exploring art in games and animations, always with a narrative-first approach. I’m excited to continue growing and learning in this vibrant field!

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Work Experience

Freelance Artist
June 1, 2016 - Present
Designed original characters and 3D models for various games and private commissions. Mentored junior artists in animation fundamentals, using a narrative-first approach to create stylized assets and animations.
Animator at Game Jam Event
July 1, 2023 - July 31, 2023
Modeled and animated stylized assets for a collaborative game project, successfully integrating animations into Unity and iterating based on gameplay feedback under tight deadlines.
Capstone Project Producer at Toronto Film School
June 1, 2021 - March 1, 2022
Led a team to develop a Souls-inspired RPG prototype, designing characters and environments and contributing to gameplay mechanics inspired by Dark Souls and Elden Ring.

Education

Diploma in 3D Modeling Animation Art & Design at Visual College of Art and Design (VCAD)
November 1, 2023 - June 1, 2025
Game Modelling & Animation Certificate at Toronto Film School
September 1, 2021 - July 1, 2022
Faculty of Arts – Theatre, Film Studies, Art History at University of Manitoba
September 1, 2016 - December 1, 2019
Bartending & Food and Beverage Service at Manitoba Tourism Education College
May 1, 2025 - July 1, 2025

Qualifications

Smart Choices Responsible Service
January 1, 2025 - January 6, 2026
Food Handlers
January 1, 2025 - January 6, 2026
WHMIS
January 1, 2025 - January 6, 2026
First Aid
January 1, 2025 - January 6, 2026

Industry Experience

Media & Entertainment, Gaming