Hi, I’m Paola Perro, a creative and technically driven Sound Designer with 4+ years of experience crafting interactive audio for games, VR, and cinematic content. I’m proficient with FMOD, Wwise, Unity, Unreal Engine, and major DAWs, and I undertook a complete retraining journey from industrial work into game audio. I’m known for building immersive soundscapes, optimizing performance through smart middleware use, and collaborating effectively with cross-disciplinary teams.
I thrive on designing adaptive SFX and precise audio integration that responds to gameplay and player emotion. My strength lies in shaping sonic characters through collaboration with directors and developers, rigorous QA, and a proactive approach to workflow improvements using tools like ClickUp, Trello, and UX mapping with Figma.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Jan 2025 – Jun 2025
● Delivered location audio and post-production mixes meeting broadcast standards.
● Collaborated with directors to define the project’s sonic character.
● Managed all on-set roles, including boom, mic placement, and recording
● Delivered location audio and post-production mixes meeting broadcast standards.
● Collaborated with directors to define the project’s sonic character.
● Managed all on-set roles, including boom, mic placement, and recording.
Hire a Sound Designer
We have the best sound designer experts on Twine. Hire a sound designer today.