I’m a 3D artist specializing in modeling, texturing, and animation for games, film, and VFX. A graduate of Langara College’s Diploma in 3D Animation for Game, Film & VFX, I bring creativity and technical precision to every project I take on.
Proficient in Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine 5, I focus on crafting detailed environments, stylized assets, and visually engaging scenes that tell a story.
Whether it’s building immersive worlds or bringing characters to life through animation, I’m passionate about turning ideas into high-quality visuals. Always open to freelance collaborations and new creative challenges.
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This a my Demo reel 2025. It showcases all my artwork and a variety of style from realism to stylized.
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