I'm a composer and sound designer who specializes in Fantasy and Sci-Fi soundtracks from Urbandale, IA. I am an accomplished jazz pianist and rehearsal accompanist who uses those skills to create exciting soundscapes and emotional communication. My productions often feel real because each musical layer is performed to create a living performance that adds to the player's experience. --- **Employment and project experience** **Lead Audio Artist** Tinny Studios "Monster Hero Adventures" May 2020 - Present **Sound Designer and Composer* Basement Dweller Studios "Dead Charge", "Subjugation", and "Vapor Tanks" October 2022 - Present **Composer** Lunesis Studios "Trails of Cascadia" February 2023 - October 2023 **Composer** Thunder Studios "I Just Want to Be Single" July 2021 - January 2022 **Composer** Hatchlings Inc. "Hatchlings" August 2021

PeterRobertsCCGA

5.0 (3 reviews)

I'm a composer and sound designer who specializes in Fantasy and Sci-Fi soundtracks from Urbandale, IA. I am an accomplished jazz pianist and rehearsal accompanist who uses those skills to create exciting soundscapes and emotional communication. My productions often feel real because each musical layer is performed to create a living performance that adds to the player's experience. --- **Employment and project experience** **Lead Audio Artist** Tinny Studios "Monster Hero Adventures" May 2020 - Present **Sound Designer and Composer* Basement Dweller Studios "Dead Charge", "Subjugation", and "Vapor Tanks" October 2022 - Present **Composer** Lunesis Studios "Trails of Cascadia" February 2023 - October 2023 **Composer** Thunder Studios "I Just Want to Be Single" July 2021 - January 2022 **Composer** Hatchlings Inc. "Hatchlings" August 2021

Available to hire

I’m a composer and sound designer who specializes in Fantasy and Sci-Fi soundtracks from Urbandale, IA.

I am an accomplished jazz pianist and rehearsal accompanist who uses those skills to create exciting soundscapes and emotional communication. My productions often feel real because each musical layer is performed to create a living performance that adds to the player’s experience.


Employment and project experience

Lead Audio Artist Tinny Studios “Monster Hero Adventures”
May 2020 - Present

*Sound Designer and Composer Basement Dweller Studios “Dead Charge”, “Subjugation”, and “Vapor Tanks”
October 2022 - Present

Composer Lunesis Studios “Trails of Cascadia”
February 2023 - October 2023

Composer Thunder Studios “I Just Want to Be Single”
July 2021 - January 2022

Composer Hatchlings Inc. “Hatchlings”
August 2021

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Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Masters in Piano Performance at University of Northern Iowa
May 13, 2011

Qualifications

Wwise 101 Certification
July 21, 2022

Industry Experience

Gaming, Media & Entertainment
    uniE608 I Just Want to Be Single
    I Just Want to Be Single is essentially a spoof on dating sims. The main character is just trying to stay single. I created the music based on 2010's anime music at the direction of m. the creator and founder of Tsundere Studios. It has a lot of elements of big band jazz and Japanese animated music in it!
    uniE608 Skyward Sword - Sound Replacement
    I took the prologue video from The Legend of Zelda: Skyward Sword and replaced all of the sounds in it entirely. The score is an example of my epic orchestral writing. The narration was done by my incredibly talented wife. There is a bit of sound design as well.
    uniE608 Wildfire
    I was commissioned to create the soundtrack for the Indie, Cozy, Tower-Defense game "Wildfire". It features lots of cute forrest creatures. Salvador at Zoo Studios wanted to have an OST with a mix of "Animal Crossing" and French jazz. This was exciting for me because I love "Animal Crossing" and I minored in jazz studies and am an accomplished jazz pianist!
    uniE608 Monster Hero
    I created, mixed, and mastered all of the sounds you hear in this example. My work on Monster Hero was very informative for me. I got to explore many emotions and sonic landscapes over the course of several years. This exploration has let me to be much keener in my emotional writing and more decreeing in my sound design and orchestration choices. Monster Hero is a story driven open world action role-playing game brimming with magic and adventure. Gather monster companions, wield ancient elemental powers, and weaponry to fight off unearthly beasts in creative combat. A journey of action, riddles and perilous missions. sounddesigner audiomixer audioartist
    uniE608 Trails of Cascadia
    I was the composer of the music in this example. Trails of Cascadia is a classic JRPG style adventure inspired by Final Fantasy 4. musiccomposer soundtrack
    uniE608 Dead Charge
    I created all the SFX and music from scratch. Dead Charge is a Mega Man X and Sonic Rush inspired game. Aaron, the developer, wanted to have a soundtrack that was like Hideki Naganuma's Sonic Rush soundtrack. All of the vocal chops have been pulled from Looney Tunes cartoons that are in public domain. Since I am a huge Mega Man fan, I used those sounds as a template or jumping off point for creating the sound design. DEAD CHARGE is a fast paced action platformer where your health bar is your battery, and it's always draining. Melee, Shoot, and dash through enemies to collect their life energy, and get to the end before your time runs out. composer sounddesigner