I am Pietro Dondi, a dynamic, ambitious and passionate software and game developer with extensive experience at Ringmaster Reply. I specialize in game design and development using Unreal Engine 5 and C++, for pc windows and VR devices. I am a proven leader with strong problem-solving skills and a track record of directing a team and releasing a game to the public. I have experience also as a web front-end engineer and developer, and as a mobile Android developer for AR apps. Personally, I love sports such as running, mountaineering, climbing, and motorsports. I love technology, science, and nature. I am friendly, open-minded, kindhearted, and often humble yet highly motivated and success-driven. I always strive for the best and help others bring out the best in themselves.

Pietro Dondi

I am Pietro Dondi, a dynamic, ambitious and passionate software and game developer with extensive experience at Ringmaster Reply. I specialize in game design and development using Unreal Engine 5 and C++, for pc windows and VR devices. I am a proven leader with strong problem-solving skills and a track record of directing a team and releasing a game to the public. I have experience also as a web front-end engineer and developer, and as a mobile Android developer for AR apps. Personally, I love sports such as running, mountaineering, climbing, and motorsports. I love technology, science, and nature. I am friendly, open-minded, kindhearted, and often humble yet highly motivated and success-driven. I always strive for the best and help others bring out the best in themselves.

Next availability:
January 5, 2026

I am Pietro Dondi, a dynamic, ambitious and passionate software and game developer with extensive experience at Ringmaster Reply. I specialize in game design and development using Unreal Engine 5 and C++, for pc windows and VR devices. I am a proven leader with strong problem-solving skills and a track record of directing a team and releasing a game to the public.
I have experience also as a web front-end engineer and developer, and as a mobile Android developer for AR apps.

Personally, I love sports such as running, mountaineering, climbing, and motorsports. I love technology, science, and nature. I am friendly, open-minded, kindhearted, and often humble yet highly motivated and success-driven. I always strive for the best and help others bring out the best in themselves.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Italian
Fluent
English
Advanced
Spanish; Castilian
Intermediate
French
Beginner

Work Experience

Lead Game Developer at Ringmaster Reply
April 1, 2022 - Present
Led the development of PC games using C++ and Unreal Engine 5. In the second year, appointed game and team leader, overseeing core game development, level design, engineering, tools, UI/UX, QA, VR, and VFX/SFX, as well as marketing and community management. LabyrAInth released on Steam on 2025-10-31.
Android AR and Gamification Developer at Ringmaster Reply
April 1, 2022 - Present
Worked on gamification and augmented reality (AR) in an Android app to improve customer experience. Gained experience using Android Studio, the Android SDK, the Firebase platform, and CameraX, MLKit, and ARCore.
Web Frontend Engineer at Ringmaster Reply
February 6, 2023 - Present

Education

Bachelor of Science : Computer Science at Sapienza Università Di Roma - Roma
September 1, 2018 - April 1, 2022

Qualifications

Epic Games Game Design Specialization
November 1, 2024 - October 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services
    paper LabyrAInth

    My main project. It’s a pc and VR game I developed, designed and directed within my company. I was the lead game developer and main game designer. I designed all aspects of the game, developed most of its features and managed my team of twelve colleagues coordinating their work and directing their efforts to produce high quality content and code. After nearly two years of design, developing and testing we managed to release the game publicly on Steam with a successful launch.
    This is the Steam link of the game: https://www.twine.net/signin