I am a dedicated creative strategist and cinematic director with a passion for storytelling through visual media. My background in 3D artistry allows me to bridge the gap between conceptual ideas and their realization in film, video, and animations. Throughout my career, I have led significant projects and collaborated with diverse teams to deliver impactful visual content. I thrive on the challenge of aligning brand narratives with audience engagement to create memorable experiences.

Pierre M. Zah

I am a dedicated creative strategist and cinematic director with a passion for storytelling through visual media. My background in 3D artistry allows me to bridge the gap between conceptual ideas and their realization in film, video, and animations. Throughout my career, I have led significant projects and collaborated with diverse teams to deliver impactful visual content. I thrive on the challenge of aligning brand narratives with audience engagement to create memorable experiences.

Available to hire

I am a dedicated creative strategist and cinematic director with a passion for storytelling through visual media. My background in 3D artistry allows me to bridge the gap between conceptual ideas and their realization in film, video, and animations.

Throughout my career, I have led significant projects and collaborated with diverse teams to deliver impactful visual content. I thrive on the challenge of aligning brand narratives with audience engagement to create memorable experiences.

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Experience Level

Expert
Expert

Work Experience

Founder / Director / Creative Strategist at Pantheon Media
January 1, 2023 - Present
Led all phases of production including directing talent and managing crews, while developing content strategies to grow reach and engagement across various media platforms.
Animator / Layout Artist (Freelance & Contract) at MPC Technicolor, Halon Entertainment, Day For Nite
January 1, 2014 - January 1, 2016
Composed narrative scenes and built animated assets for major feature films and AAA games, utilizing software like Maya and Unreal Engine.
Sequence & Integration Artist – Avatar Sequels at Lightstorm Entertainment
January 1, 2017 - January 1, 2021
Contributed to the production of James Cameron’s Avatar sequels by managing performance capture environments and ensuring seamless integration between digital and physical sets.
Lead Animator – Television FX at Gradient Effects
January 1, 2016 - January 1, 2017
Animated various elements for popular TV shows, collaborating with FX departments to ensure high visual fidelity and seamless integration.

Education

B.F.A. at Ringling College of Art & Design
September 1, 2012 - May 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet