Eric Robertson
About
- 6 years' experience
- Joined October 2025
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience
Developed and coded engaging gameplay mechanics in C# using Unity, aligning with innovative game development practices. Tested and resolved design build issues through thorough play testing and bug fixing to ensure technical performance. Deployed design builds to VR hardware, demonstrating hands-on experience with game asset pipelines. Designed and implemented user interface elements to enhance player experience.
Conducted design reviews using Unreal Engine, ensuring alignment with project goals and enhancing game quality. Created character and level assets using Unity, contributing to immersive gameplay experiences and visual appeal. Designed, mixed, and implemented SFX using C#, enhancing audio quality and player immersion. Designed and iterated level layouts using Unreal Engine, improving gameplay flow and user engagement.
Education
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