Bad Robot Games: Sound Designer required (Remote)
Bad Robot Games is seeking a Sound Designer. This job was crawled from the web.
Location: Remote
Contract: Full-time
KEY RESPONSIBILITIES
- Create a variety of audio assets for games and other forms of interactive entertainment, including Foley, backgrounds, vehicles, creatures, weapons, spells, props, and user interface.
- Contribute to multiple contexts of audio work as needed, such as dialog, trailers, presentations, field recordings, internal sound library, tools, features, systems, pipeline, technology, and aesthetics.
- Embrace established audio direction and quality benchmarks.
- Accurately scope and timely deliver work with best audio professional practices.
- Collectively learn and grow with constructive feedback given and taken.
In what capacity are you hiring?
On behalf of another company
Where are you in the hiring process?
Iโm ready to make a paid hire
Would you like to state a preference for hiring from underrepresented group(s)?
No preference
Where did you find Twine?
You contacted me
Is this an independent one off job, or part of a larger project?
Part of a larger ongoing project
For what period of time will the freelancer be needed?
Long term
What freelancer experience level is needed? (per hour)
Junior: $25-35, Mid-level (Industry Average): $35-75
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