Cloud Imperium Games - Technical Designer (Narrative)
Game Designer is needed in Manchester, United Kingdom.
Client: Cloud Imperium Games
Location: Manchester, United Kingdom
Contract: Full-time, Full-time, Full-time
Job Description
We are a crowdfunded company with a dedicated and enthusiastic community of backers focused on creating the Best Damn Space Sim Ever. As a Technical Designer (Narrative) based in Manchester, you will be part of the Social Team, contributing to the storytelling elements of Squadron 42. This narrative-driven experience will include working on various game levels, ensuring the storyline is engaging and interconnected. Founded in 2012, Cloud Imperium Games specializes in developing cutting-edge videogames, including the record-breaking multiplayer online space sim, Star Citizen, and the cinematic single-player adventure, Squadron 42.
Requirements
What we expect from our Narrative Technical Designer:
- A passion for developing narrative scenes, scripted events, and player experiences, helping create living, breathing worlds.
- Attention to detail and a commitment to crafting cutting-edge story-focused games.
- Functional experience with game engines and visual scripting tools, such as Unreal Blueprint and Lumberyard Mannequin.
- Strong knowledge of at least one scripting language (Blueprint, C#, etc.).
- Ability to work seamlessly with other departments (AI, animation, code, level design, etc.).
- Self-motivated and proactive in finding solutions to issues and improving workflows.
- A strong interest in both the technical and creative aspects of game development.
Additional Information
Diversity Statement: Cloud Imperium Games is committed to fostering a culture that celebrates all backgrounds and perspectives. As an Equal Opportunity Employer, we aim to build a diverse team and encourage every employee to bring their unique strengths to the work environment.
If you enjoy working in a dynamic environment with enthusiastic and ambitious colleagues, consider a career with us!
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