The Third Cartel - 3D Character Designer in Blender (Model, Rig, Animate)

3D Designer
💰 Negotiable
📍 Remote, United States
Twine Jobs Twine
Based in Manchester, United Kingdom
Last online 2 months ago

3D Designer is needed in Remote, United States.

Client: The Third Cartel

Location: United States

Contract: Part-time and Contractor

Job Description

We are seeking a talented and experienced Blender Character Modeler with expertise in rigging and animation to join our creative team. In this remote role, you will be responsible for creating, animating, and rigging high-quality 3D character models that will bring our games to life. The ideal candidate is a skilled artist with a keen eye for detail, strong technical skills, and a passion for storytelling through character design. We pride ourselves on our collaborative and creative work environment at The Third Cartel, where every team member’s contribution is valued. We are actively developing an innovative social simulation mobile game in the realm of Animal Crossing.

Our art style features a mid-poly, very stylized fantasy aesthetic. Check out the fame trailer for Everwild to understand the realm of our art style.

Responsibilities

  • Create detailed, high-quality mid-poly 3D character models in Blender.
  • Develop and implement efficient character rigs for animation.
  • Animate characters to convey simple character movements.
  • Collaborate with the art and design teams to ensure characters fit the visual and gameplay style of the project.
  • Troubleshoot and solve technical issues related to modeling, rigging, and animation.
  • Optimize models and animations for performance and memory efficiency.
  • Stay updated on industry trends and best practices to continually improve our character creation pipeline.

Requirements

  • Proven experience as a Character Modeler, Animator, and Rigger using Blender.
  • Strong portfolio showcasing high-quality 3D character models and animations.
  • Proficiency in Blender’s modeling, rigging, and animation tools.
  • Understanding of human and animal anatomy, as well as principles of animation.
  • Knowledge of game development pipelines and asset optimization.
  • Maintain consistency and adhere to the established art style, ensuring that character designs align with the overall artistic direction.
  • Ability to work collaboratively in a team environment and communicate effectively.
  • Passion for video games.

Job Types

Part-time, Contract, Temporary

Pay

$15.00 - $40.00 per hour

Work Location

Remote

Posted 6 months ago

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