Lunoris
Lunoris is a narrative-driven fantasy puzzle platformer game featuring a dream-and-nightmare dual-realm system. We are currently developing a playable demo (Chapters 0–1) to attract funding and build our community. The project draws inspiration from the storytelling and atmosphere of games like The Last of Us and Red Dead Redemption 2. We are seeking a freelance narrative director with strong storytelling skills to develop an emotionally engaging 1–2 hour demo story, refine character arcs, and create cinematic sequences, cutscene beats, and dialogue. Collaboration with the creative director is required to integrate your narrative work with existing lore and emotional themes such as grief, loneliness, and memory. The deliverables include a story treatment (3–5 pages), scene breakdowns for three key sequences, and dialogue samples. Experience in narrative design for games is required, and an understanding of cinematic storytelling is essential. Passion for narrative-driven games and the ability to work to an indie timeline (1–2 weeks) is important. There is potential for future collaboration if the project is funded.
Budget range:
Small project ($750 – 1,500 USD)
Examples:
@lunorisstudios everything is there
About the client
Founder/CEO/Creative Director
- Hiring as
- A company
- Hiring stage
- Ready to make a paid hire
- Work type
- Single job
- Experience level
- Mid-level, senior, expert
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