Keywords Studios - Freelance Senior Animator - 4 Month Contract, UK

2D Animator
💰 Negotiable
📍 Brighton, United Kingdom
Twine Jobs Twine
Based in Manchester, United Kingdom
Last online 2 months ago

2D Animator is needed in Brighton, United Kingdom.

Client: Keywords Studios

Location: Brighton, United Kingdom

Contract: undefined

Job Description

At Electric Square, we understand that the worlds we build are pivotal to the success of our games and the enjoyment of our players. With our diverse portfolio, which includes acclaimed titles like ‘Diablo 4’, ‘Lords of the Fallen’, ‘Need For Speed Unbound’, ‘Battlefield 2042’, and several other exciting AAA console games currently in progress, we strive to deliver unforgettable gaming experiences.

Working in collaboration with four innovative studios, our team of 250+ talented individuals, accompanied by our beloved studio dogs, are dedicated to creating world-class projects. We foster a unique studio culture that empowers and inspires our teams, ensuring that everyone feels motivated to bring their best ideas to life. We can offer you an award-winning working environment. At Electric Square, we don’t just accept difference — we celebrate it, we support it, and we thrive on it for the benefit of our employees, our products, and our community. Electric Square is proud to be an equal opportunity workplace.

We are looking for an exceptional Senior Animator who is looking for a November start. This person will need to be within the European timezone on this occasion.


Requirements

A Senior Animator at Electric Square will be responsible for:

  • Creation and integration of world-class character gameplay animation.
  • Applying animation principles to create high-quality animations while optimising them to meet technical constraints and making any changes that are requested based on artistic direction.
  • Working closely with the Art Director, Game Designers, and Programmers to understand quality objectives, gameplay intentions, and engine capabilities to deliver AAA quality for work objectives.
  • Communicating and collaborating with Game Designers and Programmers to find effective solutions or fix issues and achieve goals on time.
  • Prototyping and previsualising animation systems and ideas that will serve as a basis for animation and gameplay-related discussions.
  • Supporting the requirements for in-game cut-scenes and performance animation as required.
  • Mentoring and training animation team members.
Posted 2 months ago

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