DGTL - Contract Unity3D Developer

Game Developer
💰 Negotiable
📍 Portland, United States
Twine Jobs Twine
Based in Manchester, United Kingdom
Last online 2 months ago

Game Developer is needed in Portland, United States.

Client: DGTL

Location: Portland, OR

Contract: Temporary, Contract

Job Description

We are a growing technology integration company based in Portland, Oregon, focusing on the physical integration of digital technology - “Where digital meets physical.” Our small team collaborates closely to achieve amazing results. We are seeking a contract Unity3D Developer to assist in the development of interactive software experiences. The ideal candidate will have strong Unity3D development experience and enjoy working on creative, cross-disciplinary projects that blend the digital and physical worlds. This short-term, contract position offers flexible hours and will focus on software development and integration tasks within Unity3D and standalone C# apps, working closely with our internal team and project leads.

Requirements

Qualifications:

- Education: Bachelor’s degree in Information Technology, Computer Science, or a related field; or equivalent experience.

- Experience: 3-5 years of experience developing applications in Unity3D, preferably within the event or retail industry.

- Technical Skills: Strong understanding of software development fundamentals, version control, and debugging.

- Problem-Solving: Strong analytical and troubleshooting skills with the ability to work under pressure.

- Communication: Excellent verbal and written communication skills.

- Project Management: Ability to manage multiple projects and prioritize tasks effectively.

- Flexibility: Willingness to work irregular hours, including evenings and weekends, as required by event schedules.

Bonus Qualifications (Not Required):

- Experience with AR/VR development (AR Foundation, Oculus, etc.)

- Familiarity with microcontroller integration or embedded systems

- Knowledge of 3D assets, shaders, or real-time graphics optimization

- Interest in interactive installations or experiential technology

Responsibilities and Duties

- Design, develop, and implement interactive applications in Unity3D.

- Collaborate with designers, engineers, and producers to bring experiences to life.

- Integrate software with hardware systems or external APIs where required.

- Participate in testing, debugging, and optimization of interactive systems.

- Communicate technical needs and constraints clearly with project stakeholders.

- Contribute to documentation and project onboarding materials where appropriate.

- Help support operations team in diagnosing and resolving software bugs and issues.

- Stay updated on emerging technologies and trends in event tech and retail experiences.

Benefits

  • 401(k) matching
  • Dental insurance
  • Flexible schedule
  • Health insurance
  • Paid time off
  • Parental leave
  • Professional development assistance
  • Vision insurance

Work Location

Hybrid remote in Portland, OR 97211

Job Type

Contract, Temporary

Posted a month ago

No longer accepting applications

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