Legion - Viewport Gameplay Animator (Contract/Full-Time)

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3D Animator
๐Ÿ’ฐ Negotiable
๐Ÿ“ Nashville, United States
Closing date: 3 days left
Twine Jobs Twine
Based in Manchester, United Kingdom
Last online 2 months ago

3D Animator is needed in Nashville, United States.

Client: Legion

Location: Nashville, TN

Contract: undefined

Job Description

We are currently working on Covenant; a First-Person Melee / Shooter RPG set in a Dark Fantasy world, weaving strong gameplay, immersive worlds, and compelling narratives to capture the imagination of our players in both multiplayer and single-player modes. We are in search of talented and passionate developers driven by an unwavering commitment to unveil the next gaming pillar. Joining our team will allow you to have a significant impact on the projects we work on, and we are looking for self-motivated team members with a strong work ethic.

Responsibilities

  • Collaborate with other disciplines like Design, Art, and Engineering to produce a cohesive game experience.
  • Take Animation from initial concept through implementation in Unreal Engine 5.
  • Build high-quality game animations using Maya.
  • Create first-person animations for Gameplay Characters.
  • Think creatively to find systemic solutions that push animation fidelity and/or increase efficiency.
  • Help implement, maintain, and debug animation systems and iteratively improve animation pipelines and tools.

Requirements

  • Be self-sufficient and self-motivated, capable of performing duties with little oversight.
  • A great understanding of the fundamentals of animation, how they relate to gameplay animation, and the ability to implement animations in Unreal Engine.
  • Understanding of Melee Weapons and how to translate them to First Person.
  • Experience with Unreal Engine art pipeline and the related animation workflow (e.g., Anim Graph/BP, Control Rigs, IK, Retargeting, Sequencer, State Machines, etc.).
  • A strong sense of gameplay feel and timings in relation to game design principles.
  • A strong animation reel showing expertise in Key-framed character and creature animations.
  • Bonus points for understanding Mo-Cap and/or Procedural Animation.
  • Good instincts for realistic and stylized motion.
  • Outstanding creativity and curiosity.
  • Good general knowledge of how games work.

Bonus Experience

  • Willingness to learn/research other systems and tools.
  • Released game projects either on PC and/or Console.
  • Basic Rigging and Skinning Knowledge.

More Information

Our mission is simple and profound: we aim to create something of true worth. To make games that leave an enduring impact on the lives of those who play them and, by extension, have a lasting effect on the entire industry. We believe in the value of simplicity and depth and are looking for those who aspire to something bigger than themselves.

Posted 10 days ago

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