I’m a developer and designer blending technology with creative problem-solving. My journey began with a fascination for interactive systems and games, which led me to the University of California, Santa Cruz, where I pursued a B.S. in Computer Science: Game Design. There, I combined hardware, software, and creative coding to develop projects ranging from real-time OpenGL graphics to full-stack applications like my SpaceX Flight Tracker.
Along the way, I’ve gained hands-on experience managing AWS S3 servers, building responsive React frontends, and developing Node.js backends, while also mentoring students in Python programming through the Academic Excellence Program.
I’m passionate about creating intuitive, engaging experiences at the intersection of design and technology and am seeking opportunities in Frontend, Full Stack, or Software Engineering roles.
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