Available to hire
I’m Dylan Kirven, a dedicated game developer trained at the Academy of Interactive Entertainment. I excel in C#, C++, and concept implementation, with nine years of coding experience and two years of college collaborating on large projects with small teams.
I focus on UI, AI, and solid implementation, and I pride myself on effective communication and teamwork. I thrive on turning design ideas into functional code, optimizing performance, and building tools to help level design and scripting.
Skills
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Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Language
English
Fluent
Javanese
Intermediate
Work Experience
Student at Academy of Interactive Entertainment (AIE), Seattle, WA
August 1, 2023 - June 12, 2024Proficient in C++ and C# programming language with a strong understanding of object-oriented programming. Created multiple games from concept to finish, built a custom C++ engine using OpenGL, and solved complex technical problems by optimizing game performance, memory usage, and frame rates. Developed AI systems for enemy NPCs using Finite State Machines and introduced new tools for level building and scripting. Translated design ideas into functional game code and collaborated in design meetings to innovate future content.
Student at Industrial Design Engineering Art High School (IDEA), Tacoma, WA
August 1, 2019 - June 30, 2023Learned JavaScript and Java sufficient for game development. Developed foundational skills in art and game design supporting creative and technical growth.
Volunteer at Tacoma Rescue Mission, Tacoma, WA
February 1, 2022 - May 31, 2022Demonstrated interpersonal skills by working collaboratively with other volunteers. Served meals at soup kitchens and food pantries, alleviating hunger in the community, and strengthened independent working abilities by completing assigned tasks without supervision.
Student Game Developer at Academy of Interactive Entertainment
August 1, 2023 - July 31, 2025Proficient in C++ and C# programming with knowledge of object-oriented programming techniques. Created multiple games that can be played from start to finish. Built a custom C++ engine using OpenGL and other resources. Solved complex technical problems by identifying and addressing performance bottlenecks. Optimized game performance by analyzing memory usage, frame rate, and draw calls. Created AI system for enemy NPCs using Finite State Machines. Developed new tools and features to aid in level building and scripting. Translated design ideas into functional game code. Optimized code to ensure high performance on low-end hardware. Developed interpersonal abilities by working collaboratively with others.
Education
High School Diploma at IDEA High School, Tacoma, WA
August 1, 2019 - June 30, 2023Student at Academy of Interactive Entertainment
August 1, 2023 - July 31, 2025Qualifications
AIE - Academy of Interactive Entertainment
August 7, 2023 - July 28, 2025Industry Experience
Gaming, Software & Internet, Education, Non-Profit Organization, Media & Entertainment
Skills
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Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
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