RAMAN DESINGH

Available to hire

I’m Raman Desingh, an Engineering Manager with 14+ years building and shipping iGaming, social casino, and regulated slot experiences.

About

I’m Raman Desingh, an Engineering Manager with 14+ years building and shipping iGaming, social casino, and regulated slot experiences. I’ve led hands-on development and systems design across Unity (C#) and Unreal Engine (C++), working on RNG-based game logic, slot math/paytable integration, multiplayer/card systems, and live-ops features that balance player experience with technical constraints.

I enjoy bridging product goals with engineering reality—tuning performance, improving stability, and evolving core game architectures at scale. From regulated real-money slot platforms used by millions to social casino titles like Slotomania and WSOP Poker, I’ve managed cross-functional teams, supported hiring and mentoring, and delivered roadmap-driven releases while keeping compliance and quality central to the work.

  • 14 years' experience
  • Joined October 2025

Languages

  • EnglishAdvanced
  • TamilAdvanced
  • HindiIntermediate
  • GermanBeginner

Industry experience

  • Gaming
  • Software & Internet

Work experience· 6 roles

Technical Lead Manager · Qualitest (Client: PlayGka)Nov 2024 – Dec 2025 · 1 yr 2 mos

Directed feature and game-systems design for social casino titles Slotomania and WSOP Poker, balancing player experience, in-game economy, and technical constraints. Owned live-ops feature design and delivery for new slot features, poker table variants, and promotional events on production schedules while preserving system stability. Tuned gameplay-facing systems (UI responsiveness, load times, frame rate, memory) using live player performance data, and partnered with product/design to translate monetization and UX goals into implementable game systems. Led hiring, onboarding, and mentoring for a systems-focused engineering team.

PROJECT MANAGER, · Kitmek India Pvt LtdNov 2021 – Sep 2024 · 2 yrs 11 mos

Involved in product management - planning, executing, problem solving, decision making, and launching the project. Created a gamified product using Unreal Engine for Android and iOS platforms. Involved in planning the product architecture, gameplay programming, chunksystem, and payment system for Android and iOS. Performance optimization for mobile devices in Unreal Engine. Handled complete product backed with Playfab SDK login system, data handling, storing, and retrieving using cloud script. Conducted regular status meetings with internal teams and external partners to track progress against established milestones.

SENIOR SOFTWARE ENGINEER · Light & WonderAug 2016 – Oct 2021 · 5 yrs 3 mos

• Involved in the development of casino games using Unity3D. Involved in the optimization of various games for efficient memory utilization, efficient asset management, and better-quality products. • • Provided technical assistance to the team in debugging code and development. • Resolved complex issues related to the game SDK.

Unity Developer · Manipal Digital Systems Pvt. Ltd.Jun 2015 – Aug 2016 · 1 yr 3 mos
Unity Game Developer · Mercuryminds Technologies Pvt Ltd.Dec 2013 – Jun 2015 · 1 yr 7 mos
Game Developer · Zealcity StudiosMay 2011 – Nov 2013 · 2 yrs 7 mos

Education

Bachelor of Engineering · Anna University,Chennai2006 – 2010
M.B.A, Systems Management · Madras University2013
B.E., Electrical & Electronics Engineering · C.S.I College of Engineering, Anna University2010

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