Released over 25 games and muiltimedia products totaling over 100M downloads worldwide from AAA to indie projects. 25+ years shipping high-fidelity games across console, PC, and mobile. Deep hands-on expertise in Unreal Engine 5 and C++ spanning gameplay architecture, rendering, and engine-layer performance engineering. Built multiplayer and cloud-connected gameplay systems with real-time latency management, AWS-backed delivery infrastructure, and cross-platform online services. Experienced designing gameplay and networking systems within latency-sensitive streaming environments. Proven record scaling teams from 25 to 200+ contributors, managing co-development partners, and operating live service games with crash telemetry, live patching, and operational analytics. Passionate about experimentation, player experience, and collaborative engineering culture. Have coded 100% of entire game engines myself.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Experience Level
Hire a Programmer
We have the best programmer experts on Twine. Hire a programmer today.