Lead Game Developer | Gameplay Programmer

Reggie Aniñon

Lead Game Developer | Gameplay Programmer

Available to hire

Lead Game Developer | Gameplay Programmer

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Lead Game Developer at Kingsize Games Inc
June 1, 2026 - Present
Lead game feature and system development, providing technical direction and ensuring high-quality implementation. Coordinate with programmers, artists, designers, and producers to plan and deliver features on schedule. Review code, mentor team members, and promote coding standards. Develop and maintain gameplay systems, UI, and core features using Unity, Cocos Creator, and the company’s proprietary engine. Implement interfaces and animations using artist/designer assets, resolve technical challenges, and optimize performance and stability. Participate in project planning, task estimation, and technical decision-making.
Game Developer / Gameplay Programmer at Infinite or Bust Games Inc.
March 1, 2026 - Present
Develop gameplay systems and core game mechanics for Chrono CCG, a Unity-based indie multiplayer digital collectible card game. Implement gameplay flow, card interactions, UI systems, and player-facing features. Integrate PlayFab services for player authentication, cloud data, progression, inventory, and other online game systems. Collaborate with designers, artists, and developers to implement new features and iterate based on feedback. Optimize gameplay and UI performance while keeping clean, scalable, maintainable C# code. Participate in feature planning, bug fixing, and continuous improvements.
Game Programmer at Kingsize Games Inc
September 1, 2025 - June 1, 2026
Develop and maintain slot machine games using Unity, Cocos, and InciSor, focusing on stable gameplay flow and engaging player interactions. Implement core slot systems including reels, paylines, bonus features, RNG integration, and payout logic. Build UI systems from artist-provided designs, integrating layouts, animations, and visual assets. Work with UI/UX artists for accurate implementation and smooth user interactions. Develop gameplay/UI logic and internal tools using C#, JavaScript, and TypeScript, optimizing performance and memory usage across supported platforms.
Game Programmer at Exodia Game Development Outsourcing
May 1, 2021 - September 1, 2025
Develop and implement core gameplay systems in Unity including character control, UI/UX, and audio integration. Build character systems such as physics, animation state machines, AI behaviors, and customization features. Translate UI/UX designs into responsive interactive interfaces with polishing animations while optimizing performance. Integrate audio cues and background music to enhance gameplay. Collaborate with designers, artists, and audio teams across multiple platforms (PC, mobile, VR/AR, WebGL). Optimize multiplayer systems including networking, player synchronization, matchmaking, and latency reduction.

Education

Bachelor of Science in Computer Engineering at University of Cebu – Main Campus
June 1, 2015 - June 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment