Available to hire
Hello! I’m Reggie Arnold Rigger, a rigger and animator with a strong background in rigging, character design, and pipeline coordination for games and short films. I love developing unique creatures, building robust animation rigs, and aligning aesthetics with gameplay and storytelling. I thrive in collaborative teams, bridging design and technical work from concept to final polish.
Currently seeking leads on rigging and animation roles.
Experience Level
Expert
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Language
English
Fluent
Work Experience
Art Director at Kilonova
September 20, 2022 - December 20, 2023Led art direction and rigging for a 3D combat game; Oversaw art and aesthetics; Created custom rigs and animations for all characters; Coordinated animations with designer; Integrated animation and rig pipeline into Unreal.
Director, Animator at Glass Roses
September 1, 2021 - May 1, 2022Developed story and characters for a short film; Created impactful storyboards and narrative; Used TV Paint for animation; Provided critique and direction; Responsible for all final animation.
Teaching Assistant at Painting
September 1, 2023 - December 1, 2023Provided critique to help understanding; Offered demos to handle gouache.
Teaching Assistant at Figure Drawing
September 1, 2022 - April 1, 2023Provided critique to students; Life models with educational composition.
Animation at Independent / Personal Project
January 1, 2022 - June 1, 2022Created demos and drew overs; Honed animation principles.
Education
Bachelor of Fine Arts in Digital Art and Animation at Digipen Institute of Technology
January 11, 2030 - May 14, 2026Associate of Integrated Studies at Cascadia Community College
January 11, 2030 - May 14, 2026Qualifications
Industry Experience
Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
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