I specialize in game audio implementation and post-production. From building dynamic systems in Wwise to dialogue editing and Foley, I focus on delivering clean, functional audio that works exactly as intended in-engine.

C. René Lechuga González

I specialize in game audio implementation and post-production. From building dynamic systems in Wwise to dialogue editing and Foley, I focus on delivering clean, functional audio that works exactly as intended in-engine.

Available to hire

I specialize in game audio implementation and post-production. From building dynamic systems in Wwise to dialogue editing and Foley, I focus on delivering clean, functional audio that works exactly as intended in-engine.

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Work Experience

Lead Sound Designer & Technical Specialist at Guava Sound
March 1, 2023 - Present
Lead design and implementation of immersive audio systems and adaptive sound for gaming and simulations. Responsibilities included asset creation in Wwise and Kontakt libraries, advanced UE5/Unity integration, cross‑functional collaboration with art, dev, and production teams, QA, and delivering high‑impact audio across 200+ projects.

Education

Audio Engineering at SAE Institute, Mexico City
July 1, 2019 - June 1, 2022

Qualifications

Audiokinetic Wwise 101 Certification
April 1, 2022 - March 12, 2026
Avid Pro Tools Certification (Post Production)
July 1, 2023 - March 12, 2026

Industry Experience

Gaming, Media & Entertainment

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