Hello! I am software engineer with broad experiences, working with everything from games, back-end solutions, embedded systems all the way to front-end development. My experience is mostly centred around C#, C++, Typescript/Javascript, .NET, and React/Vue.js

Robin Nechovski

Hello! I am software engineer with broad experiences, working with everything from games, back-end solutions, embedded systems all the way to front-end development. My experience is mostly centred around C#, C++, Typescript/Javascript, .NET, and React/Vue.js

Available to hire

Hello! I am software engineer with broad experiences, working with everything from games, back-end solutions, embedded systems all the way to front-end development. My experience is mostly centred around C#, C++, Typescript/Javascript, .NET, and React/Vue.js

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner

Language

English
Fluent
Swedish
Fluent
Macedonian
Advanced
Spanish; Castilian
Beginner

Work Experience

Software Engineer at Consilium
October 1, 2023 - Present
Work closely with another software engineer to develop fire detection systems software. Responsibilities include developing new features, integrating new detection systems, and improving the user interface. Technologies include C#, C, C++, WPF, Microsoft SQL, and gRPC; other technologies used include WebSockets, HTTP, and JSON.
Software Engineer at Lynk & Co
October 1, 2023 - October 19, 2025
Responsibilities included simulating Lynk & Co cars and various systems, and simulating software downloads for testers. Technologies used include mainly WPF and C#. Worked with a small team of 4 other developers; assisted with bug fixing and minor tasks.
Software Engineer Consultant at Diadrom
June 1, 2024 - October 19, 2025
Software engineer consultant, delivering temporary projects for multiple companies. Worked across web development (React) and software using C++, C# and databases; also simulated vehicle communication (software download and VIN broadcasting). Developed an internal seat booking system using TypeScript, React, PostgreSQL, Azure Functions, JSON, routing and Web Sockets.
Junior Game Developer at Halrick
February 1, 2023 - October 19, 2025
As a junior game developer, assisted with game development using C#, C++, Unity and Unreal Engine; contributed to gameplay mechanics, UI, performance optimization, and troubleshooting. Collaborated with senior developers and artists/designers to deliver high-quality games; eager to learn new technologies.
Junior Software Engineer at Bricknode
October 1, 2021 - October 19, 2025
Worked with customer support to develop custom features requested by clients. Technologies included PostgreSQL for the database, and C#/.NET for the main application.

Education

Bachelor of Science in Informatics at University of Skövde
January 11, 2030 - October 19, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Professional Services, Computers & Electronics
    paper Unreleased game @ Halfbrick

    While working at Halfbrick i was working on a new unreleased title, my primary role was developing new gameplay features, prototyping and fixing bugs. My secondary role was testing the game continuously by planning and running game tests with game testers to ensure the team received continuous feedback regarding new features and the core gameplay loop.

    paper Safety managment systems

    At my current permanent employment i work with safety management systems. This entails integrating other safety systems such as fire detection systems, sprinklers, dampers, etc. This has been done using a .NET back-end system using C# and a front-end human machine interface using Vue.js and Typescript. My role in this on-going project is prototyping and integrating new safety systems, ensuring reliable connections to the safety system.