Available to hire
I am Robinson Cañete Peñaloza, a Backend Developer and Computer Engineering student with a unique trajectory from hardware and electroacoustics to server-side logic and database architecture.
I have proven experience building scalable web solutions, designing REST APIs, and managing data flows in high-traffic environments. I’m a methodical, self-driven Individual Contributor who prioritizes clean code and deep system understanding, seeking remote opportunities in a robust engineering culture.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
Backend Developer at Megamedia S.A.
January 1, 2024 - PresentDeveloped and maintained scalable web solutions for high-traffic media platforms using PHP, Smarty, Node.js, and React. Managed end-to-end data flows and business logic from the database to the frontend, ensuring high performance and data integrity. Designed and implemented stored procedures in MariaDB to feed real-time broadcast graphics via Vizrt. Built REST API endpoints and managed development environments using Linux, Docker, Redis, and Cron.
Web Developer at Impact LTDA.
January 1, 2023 - December 31, 2023Engineered internal tools and a custom quoting assistant application using MVC architecture (PHP/CodeIgniter) and JavaScript. Implemented database maintainers and complex calculation visualization systems using Data Tables. Managed version control via Git and integrated Agile (Scrum) workflows documented in JIRA.
Support Technician & Mobile Developer at MMCall Paging Services LTDA.
January 1, 2021 - December 31, 2023Developed a native Android application (Java) for system-wide call broadcasting and management. Programmed and repaired Radio Frequency (RF) equipment, integrating automated voice alarms.
Audio Technician & Post-Production Engineer at Yagán Films & Instituto Profesional de Chile
January 1, 2019 - January 1, 2019Handled audio recording, editing, and mixing (stereo and 5.1 surround) for professional audiovisual productions using Pro Tools. Performed preventive and corrective maintenance on professional analog and digital electroacoustic equipment.
Education
B.S. in Computer Engineering at Instituto Profesional IACC
January 11, 2030 - January 1, 2028A.A.S. in Computer Programming and Analysis at Instituto Profesional IACC
January 1, 2021 - December 31, 2023Professional Degree in Audio Engineering at Instituto Profesional de Chile
January 1, 2015 - December 31, 2017B.S. in Computer Engineering at Instituto Profesional IACC
January 11, 2030 - January 1, 2028A.A.S. in Computer Programming and Analysis at Instituto Profesional IACC
January 1, 2021 - January 1, 2023Professional Degree in Audio Engineering at Instituto Profesional de Chile
January 1, 2015 - January 1, 2017Qualifications
Audio Programming for Video Games
January 11, 2030 - May 31, 2026Audio Programming for Video Games
January 11, 2030 - May 31, 2026Industry Experience
Media & Entertainment, Software & Internet, Professional Services, Computers & Electronics, Telecommunications
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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