Common Denominator is a short interactive narrative game developed as a collaborative creative project for HonkyTonk Interactive, a Paris-based interactive production studio, I served as the narrative designer and game designer, leading the development, direction. My responsibilities included crafting the core narrative, designing the player experience, and conducting user testing to refine gameplay through an iterative development process.
This was published in 2017 and can be viewed at: https://www.twine.net/signin or via my portfolio at https://www.twine.net/signin
- Copywriter
- Game Developer
- Screenwriter





