Interactive Transmedia Storyteller & Developer | Script Reader – Pinewood Studios | Game Tester – Microsoft | Writer – Radish Fiction | Interactive Writer – Tales & Twistmax I am a graduate filmmaker and interactive narrative designer who takes an interest in many different areas of the creative process. I currently occupy industry experience in the film & games industry as a writer, script reader and QA tester. However, any role that I take on within the film & gaming industry is very valuable to me; as it will aid me to develop my practice as an interactive experience creator. I have a true passion for games and love experiencing anything related to the creative process, I am keen to learn and also willing to move to where the work is.

Sophie Weller

PRO

Interactive Transmedia Storyteller & Developer | Script Reader – Pinewood Studios | Game Tester – Microsoft | Writer – Radish Fiction | Interactive Writer – Tales & Twistmax I am a graduate filmmaker and interactive narrative designer who takes an interest in many different areas of the creative process. I currently occupy industry experience in the film & games industry as a writer, script reader and QA tester. However, any role that I take on within the film & gaming industry is very valuable to me; as it will aid me to develop my practice as an interactive experience creator. I have a true passion for games and love experiencing anything related to the creative process, I am keen to learn and also willing to move to where the work is.

Available to hire

Interactive Transmedia Storyteller & Developer | Script Reader – Pinewood Studios | Game Tester – Microsoft | Writer – Radish Fiction | Interactive Writer – Tales & Twistmax

I am a graduate filmmaker and interactive narrative designer who takes an interest in many different areas of the creative process.

I currently occupy industry experience in the film & games industry as a writer, script reader and QA tester. However, any role that I take on within the film & gaming industry is very valuable to me; as it will aid me to develop my practice as an interactive experience creator. I have a true passion for games and love experiencing anything related to the creative process, I am keen to learn and also willing to move to where the work is.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Interactive Writer & Narrative Designer at Studio Of America
February 1, 2024 - November 1, 2024
Constructing compelling romantic narratives, outlining and creating premium and free choices to balance engaging gameplay. Creating vibrant and engaging artwork for each scene of stories using Twistmax's engine tools.
Writer & Creator at Crazy Maple Studios
August 1, 2025 - Present
Writes serialized fiction and interactive storytelling content for cross‑platform experiences; develops premium and free choices; collaborates with Tales artists and designers to shape episodic narratives.
Story Writer at Radish Fiction - Tapas Media
April 1, 2025 - July 1, 2025
Writes mobile-first serialized fiction and IP across web fiction, web-on, television, film and games; contributes to a transmedia storytelling pipeline.
Script Reader & Film Reviewer at Pinewood Studios - Lift Off Global Network
July 1, 2023 - Present
Script reading and film reviewing; assesses and contextualizes scripts for production teams.
Game Tester at GBTN / Keywords Studios
October 1, 2020 - Present
Finding bugs and reporting glitches; performing stress tests as a game tester for ad hoc engagements.
Games Tester at Microsoft HQ
June 1, 2019 - January 1, 2021
Wrote comprehensive reproduction steps and bug reports; liaised with development teams to understand and reproduce issues.
Script Writer, Narrative Designer & Game Designer at Common Denominator
May 1, 2017 - Present
Contributed to a short interactive game project, crafting narrative, direction and gameplay design.
Interactive Designer, Narrative Designer at The Bug Farm
April 1, 2017 - Present
Created wireframes and assets to introduce entomophagy sustainability education; designed player navigation and dialogue for engagement.

Education

A Levels at Farnborough Sixth Form College
January 11, 2030 - January 1, 2014
GCSE ICT (National Award) at Charters School
January 11, 2030 - January 1, 2012

Qualifications

BA (Hons) 2:1 Upper Division
January 11, 2030 - January 1, 2018
Personal Finance (Certificate)
January 11, 2030 - March 19, 2026
Personal Finance (Certificate)
January 11, 2030 - March 19, 2026

Industry Experience

Media & Entertainment, Gaming
    paper Common Denominator

    Common Denominator is a short interactive narrative game developed as a collaborative creative project for HonkyTonk Interactive, a Paris-based interactive production studio, I served as the narrative designer and game designer, leading the development, direction. My responsibilities included crafting the core narrative, designing the player experience, and conducting user testing to refine gameplay through an iterative development process.

    This was published in 2017 and can be viewed at: https://www.twine.net/signin or via my portfolio at https://www.twine.net/signin