I have a Master’s Degree in Arts, with a major in industrial design. In my Bachelor’s degree, I minored in design engineering, textile design, and interior design, and in my Master’s degree, I studied game design as a minor. My Master’s Thesis focused on User Experience (UX) and User Interface (UI) Design, and I wrote it in English. I have experience in both 2D and 3D graphics, which I have pursued as a hobby, through university courses, and in a few commissioned projects. My graphic and artistic work can be viewed in my portfolio on ArtStation, which I update frequently. I primarily use Adobe Creative Suite, but I am also proficient in alternative software such as Clip Studio Paint Pro and Affinity Photo. For 3D software, I have experience working with Rhinoceros 5 and Blender. However, I am a fast learner and can quickly adapt to new software as needed for the job. I work well both independently and in teams. I gained teamwork experience while working on the Naked Approach Research Project and through my university studies. I have strong communication skills and enjoy discussing design concepts and solutions with my team. I believe that listening to different perspectives and approaches to design enhances my growth as a designer.

Saara Koskinen

I have a Master’s Degree in Arts, with a major in industrial design. In my Bachelor’s degree, I minored in design engineering, textile design, and interior design, and in my Master’s degree, I studied game design as a minor. My Master’s Thesis focused on User Experience (UX) and User Interface (UI) Design, and I wrote it in English. I have experience in both 2D and 3D graphics, which I have pursued as a hobby, through university courses, and in a few commissioned projects. My graphic and artistic work can be viewed in my portfolio on ArtStation, which I update frequently. I primarily use Adobe Creative Suite, but I am also proficient in alternative software such as Clip Studio Paint Pro and Affinity Photo. For 3D software, I have experience working with Rhinoceros 5 and Blender. However, I am a fast learner and can quickly adapt to new software as needed for the job. I work well both independently and in teams. I gained teamwork experience while working on the Naked Approach Research Project and through my university studies. I have strong communication skills and enjoy discussing design concepts and solutions with my team. I believe that listening to different perspectives and approaches to design enhances my growth as a designer.

Available to hire

I have a Master’s Degree in Arts, with a major in industrial design. In my Bachelor’s degree, I minored in design engineering, textile design, and interior design, and in my Master’s degree, I studied game design as a minor. My Master’s Thesis focused on User Experience (UX) and User Interface (UI) Design, and I wrote it in English.

I have experience in both 2D and 3D graphics, which I have pursued as a hobby, through university courses, and in a few commissioned projects. My graphic and artistic work can be viewed in my portfolio on ArtStation, which I update frequently. I primarily use Adobe Creative Suite, but I am also proficient in alternative software such as Clip Studio Paint Pro and Affinity Photo. For 3D software, I have experience working with Rhinoceros 5 and Blender. However, I am a fast learner and can quickly adapt to new software as needed for the job.

I work well both independently and in teams. I gained teamwork experience while working on the Naked Approach Research Project and through my university studies. I have strong communication skills and enjoy discussing design concepts and solutions with my team. I believe that listening to different perspectives and approaches to design enhances my growth as a designer.

See more

Language

Finnish
Fluent
English
Fluent

Work Experience

Graphic design lead at Matsucon
March 16, 2023 - Present
Graphic design lead, give tasks to illustrators, keep visual elements coherent.
2D / UI graphic artist at Riimu Games oy
April 28, 2019 - November 28, 2019
2D UI graphic and asset artist in various mobile games.
Graphic artist / Illustrator at PahkiSpeksi
September 1, 2019 - July 31, 2023
Illustrator, general graphic artist work, lay out of pamphlets.

Education

Bachelor of Art at University of Lapland
August 31, 2011 - August 15, 2015
Main on industrial design, minors in design engineering, interior and textile design
Master of Art at University of Lapland
August 16, 2015 - June 18, 2018
Main in industrial design, minor in games and game design

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming