Available to hire
Hi, I’m Sébastien Levieux, a Senior VFX Director and CG/FX Artist with 20+ years of experience delivering high-impact visuals across film, TV, branded content, and games.
I’m expert at driving full pipeline VFX projects—from concept through delivery—with a strong focus on integrating generative AI tools to accelerate workflows and boost creativity. I love collaborating with teams, mentoring artists, and pushing the boundaries of what’s possible on screen.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
French
Fluent
Spanish; Castilian
Fluent
Work Experience
VFX, CG, Rendering, Animation at Everlast Production
February 1, 2025 - PresentCEO / VFX & Game Art Supervisor at Cinemagix Labs
February 1, 2015 - PresentFreelance VFX Supervisor at DexMob
September 30, 2024 - August 13, 2025Technical Artist at CG Hero
May 31, 2023 - August 13, 2025Created procedural tools and game-ready assets for AAA productions.
Senior Comp/FX Artist at A Star Wars Long Tale
September 30, 2023 - August 13, 2025Guest Instructor at Gaming Campus
May 31, 2023 - August 13, 2025Taught VFX and game character creation workflows.
Senior Compositor at Mathematic
January 31, 2023 - August 13, 2025Key FX Artist at MPC
November 30, 2022 - August 13, 2025Key FX Artist on House of the Dragon and Prehistoric Planet.
Character/Props Artist at Visual Concept
May 31, 2022 - August 13, 2025VFX & Compositing Artist at Flex Seal
September 30, 2021 - August 13, 2025Clothing Artist at Urs Fischer Chaos
March 31, 2022 - August 13, 2025Surfacing Artist at Volta
December 31, 2020 - August 13, 2025VFX Supervisor at Betel Film
November 30, 2020 - August 13, 2025Masterclass Instructor at New 3dge
June 30, 2020 - August 13, 2025Taught VFX and game character creation workflows for over 10 years.
CG Artist at Big Company
August 31, 2010 - August 13, 20253D Artist at Asylum
August 31, 2008 - August 13, 2025Lead CG Artist at Initialys
August 31, 2007 - August 13, 20253D Artist at Via & Golem
September 30, 2003 - August 13, 20253D Artist at Alain Maindron
June 30, 2002 - August 13, 2025VFX, CG, Rendering, Animation at Everlast Production
February 1, 2025 - PresentCEO / VFX & Game Art Supervisor at Cinemagix Labs
February 1, 2015 - PresentFreelance VFX Supervisor at DexMob
September 30, 2024 - August 14, 2025Technical Artist at CG Hero
May 31, 2023 - August 14, 2025Senior Comp/FX Artist at A Star Wars Long Tale
September 30, 2023 - August 14, 2025Guest Instructor at Gaming Campus
May 31, 2023 - August 14, 2025Teaching VFX and game character creation workflows.
Senior Compositor at Mathematic
January 31, 2023 - August 14, 2025Key FX Artist at MPC
November 30, 2022 - August 14, 2025Key FX Artist on House of the Dragon and Prehistoric Planet at MPC Montreal.
Character/Props Artist at Visual Concept
May 31, 2022 - August 14, 2025Contract Character Artist for Visual Concepts on NBA 2K 23.
VFX & Compositing Artist at Flex Seal
September 30, 2021 - August 14, 2025Clothing Artist at Urs Fischer Chaos
March 31, 2022 - August 14, 2025Surfacing Artist at Volta
December 31, 2020 - August 14, 2025VFX Supervisor at Betel Film
November 30, 2020 - August 14, 2025Masterclass Instructor at New 3dge
June 30, 2020 - August 14, 2025Teaching VFX and game character creation workflows.
CG Artist at Big Company
August 31, 2010 - August 14, 20253D Artist at Asylum
August 31, 2008 - August 14, 2025Lead CG Artist at Initialys
August 31, 2007 - August 14, 20253D Artist at Via & Golem
September 30, 2003 - August 14, 20253D Artist at Alain Maindron
June 30, 2002 - August 14, 2025Senior CG & VFX Artist at Everlast Production
February 1, 2025 - PresentDeveloped procedural asset pipelines and complex rendering workflows using Houdini, Maya, Substance, and 3ds Max. Integrated AI-assisted techniques to accelerate concept art generation and environment pre-visualization, improving iteration speed and visual quality. Collaborated with directors and production teams to deliver high-impact VFX for film, TV, branded content, and games.
Founder & Creative Director at Cinema Labs
February 1, 2015 - PresentFounded and led end-to-end VFX production for branded films, commercials, and shorts. Pioneered integration of generative AI-enabled workflows to enhance ideation, lookdev, and creative iterations. Built client-tailored prompt libraries and directed creative teams on AI-driven pipelines.
Senior Composer & FX Artist at A Star Wars Long Tale
March 1, 2023 - September 1, 2023Crafted cinematic FX aligned with Star Wars fan-film aesthetics using Houdini and Nuke. Created complex multi-layered simulations and compositing sequences.
Freelance Clothing Artist at URS FISCHER CHAOS
January 1, 2022 - March 1, 2022Created realistic clothing simulations using Houdini and ZBrush.
Freelance Surfacing Artist at VOLTA
October 1, 2020 - December 1, 2020Worked on surfacing tasks for game and film assets.
VFX Supervisor (Advertising) at FLEX SEAL
January 1, 2021 - September 1, 2021Supervised VFX for national advertising campaigns; improved VFX pipeline efficiency and brand integration through optimization and automation.
Visual Effects Supervisor at BETEL FILM
August 1, 2018 - November 1, 2020Managed VFX production on feature films, aligning effects with storytelling. Developed custom Houdini tooling and integrated AI-assisted look development.
Masterclass Instructor: VFX & 3D Design at New 3D GE
September 1, 2009 - June 1, 2020Delivered masterclasses in VFX and 3D design; structured curricula, projects, and mentorship.
CG Artist at BIG COMPANY
June 1, 2009 - August 1, 2010Developed CG pipelines for advertising projects; provided visual effects and animation, supporting client briefs.
3D Artist at ASYLUM
June 1, 2007 - August 1, 20083D modeling, architectural visualization, and texture work.
Lead CG Artist at INITIA LY S
September 1, 2005 - August 1, 2007Led 3D pipeline development, supervision of junior artists, and cross-field collaboration.
3D Artist at VIA & GOLEM
September 1, 2002 - September 1, 20033D animation and architectural visualization work.
3D Artist at A LA IN MAIN DRON
January 1, 2001 - June 1, 20023D modeling and texture work.
Game Development Instructor at Gaming Campus
February 1, 2023 - May 1, 2023Taught advanced 3D workflows, simulation, and character pipelines for real-time applications.
Education
Master's Degree at New 3dge
January 11, 2030 - August 13, 20253D Designer-Director at Émile Cohl School
January 11, 2030 - August 13, 2025Master's Degree – Arts, Entertainment & Media Management, 3D Animation & VFX at New 3dge
January 11, 2030 - August 14, 20253D Designer-Director at Émile Cohl School
January 11, 2030 - August 14, 2025Qualifications
Industry Experience
Media & Entertainment, Gaming, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Hire a Visual Effects Artist
We have the best visual effects artist experts on Twine. Hire a visual effects artist today.