I'm a Senior Animator focused on quality gameplay and cinematic animation. At Yager, I’ve contributed to major titles by blending solid animation fundamentals with technical fluency to elevate player experience and storytelling. I maintain a high standard of quality, collaborate across disciplines, and take initiative through in-studio work and personal projects to keep my skills sharp. My experience spans leading animation at Maze Theory and Ubisoft (Mumbai) across AAA and mobile titles, including The Cycle: Frontier, Dune: Awakening, Far Cry 6, Prince of Persia Remake, Assassin’s Creed VR, and more. I’ve directed small teams, refined animation workflows, integrated motion data with engines, and helped shape visual direction with designers and directors.

Shadab Saleem

I'm a Senior Animator focused on quality gameplay and cinematic animation. At Yager, I’ve contributed to major titles by blending solid animation fundamentals with technical fluency to elevate player experience and storytelling. I maintain a high standard of quality, collaborate across disciplines, and take initiative through in-studio work and personal projects to keep my skills sharp. My experience spans leading animation at Maze Theory and Ubisoft (Mumbai) across AAA and mobile titles, including The Cycle: Frontier, Dune: Awakening, Far Cry 6, Prince of Persia Remake, Assassin’s Creed VR, and more. I’ve directed small teams, refined animation workflows, integrated motion data with engines, and helped shape visual direction with designers and directors.

Available to hire

I’m a Senior Animator focused on quality gameplay and cinematic animation. At Yager, I’ve contributed to major titles by blending solid animation fundamentals with technical fluency to elevate player experience and storytelling. I maintain a high standard of quality, collaborate across disciplines, and take initiative through in-studio work and personal projects to keep my skills sharp.

My experience spans leading animation at Maze Theory and Ubisoft (Mumbai) across AAA and mobile titles, including The Cycle: Frontier, Dune: Awakening, Far Cry 6, Prince of Persia Remake, Assassin’s Creed VR, and more. I’ve directed small teams, refined animation workflows, integrated motion data with engines, and helped shape visual direction with designers and directors.

See more

Language

English
Fluent
Hindi
Fluent

Work Experience

Principal Animator at Maze Theory
March 20, 2025 - Present
Directed a small team of three animators and one technical animator, delivering high-quality keyframe and mocap-based animations across AAA and mobile projects; refined and optimized animation workflow across teams with stakeholders.
Senior Animator at Yager
March 1, 2022 - February 10, 2025
Delivered high-quality gameplay and creature animation across AAA projects; collaborated with designers, programmers, and cinematic leads to ensure animation consistency across both first- and third-person perspectives, while contributing to player experience and visual storytelling.
Senior Animator at Lakshya Digital (Keywords Studio))
August 13, 2012 - September 30, 2018
Senio Animator at Ubisoft Mumbai
October 10, 2018 - May 31, 2021
Lead Animator at Ubisoft Mumbai
May 1, 2021 - April 30, 2022

Education

Animation Diploma at Maya Academy, Delhi
June 1, 2010 - May 1, 2012
Higher Secondary at II College, Saharanpur
August 1, 2009 - May 1, 2010
Animation Diploma at Maya Academy, Delhi
June 1, 2010 - May 1, 2012

Qualifications

Higher Secondary
August 1, 2009 - May 1, 2010

Industry Experience

Gaming, Media & Entertainment, Software & Internet