I’m a Senior Animator focused on quality gameplay and cinematic animation. At Yager, I’ve contributed to major titles by blending solid animation fundamentals with technical fluency to elevate player experience and storytelling. I maintain a high standard of quality, collaborate across disciplines, and take initiative through in-studio work and personal projects to keep my skills sharp.
My experience spans leading animation at Maze Theory and Ubisoft (Mumbai) across AAA and mobile titles, including The Cycle: Frontier, Dune: Awakening, Far Cry 6, Prince of Persia Remake, Assassin’s Creed VR, and more. I’ve directed small teams, refined animation workflows, integrated motion data with engines, and helped shape visual direction with designers and directors.
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