I’m Mitesh Shetty, a 3D character animator with 4+ years of experience across VFX and games, focused on bringing characters to life through performance, timing, weight, and polished shot animation. I’ve worked end-to-end from blocking and layout to acting-driven animation and final polish, collaborating closely with supervisors and cross-functional teams to meet style guides and deadlines.
I’m skilled in Maya, Blender, and Unreal Engine workflows, including production-ready shot refinement and asset integration. My work has spanned international TV/streaming projects and teams connected with major global studios, and I’m also recognized with an Animator of the Year award from Nickelodeon for excellence in animation.
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