Hi, I’m Shou Cuauhtémoc Millán Yamada. I’m a freelance music producer and sound designer based in Monterrey, Mexico, with a multidisciplinary background that blends narrative, technology, and art. I specialize in creating original music and sound design for audio-visual media, including short films, documentaries, video games, and immersive projects, integrating music theory with evocative soundscapes. I’ve built a hands-on workflow from composing and editing to mixing and post-production, collaborating with directors and multidisciplinary teams to translate abstract concepts into precise, immersive, and emotionally resonant sound languages. I also manage end-to-end post-production workflows and integrate audio into game engines like Unreal Engine 5 and FMOD.

Shou Cuauhtémoc Millán Yamada

Hi, I’m Shou Cuauhtémoc Millán Yamada. I’m a freelance music producer and sound designer based in Monterrey, Mexico, with a multidisciplinary background that blends narrative, technology, and art. I specialize in creating original music and sound design for audio-visual media, including short films, documentaries, video games, and immersive projects, integrating music theory with evocative soundscapes. I’ve built a hands-on workflow from composing and editing to mixing and post-production, collaborating with directors and multidisciplinary teams to translate abstract concepts into precise, immersive, and emotionally resonant sound languages. I also manage end-to-end post-production workflows and integrate audio into game engines like Unreal Engine 5 and FMOD.

Available to hire

Hi, I’m Shou Cuauhtémoc Millán Yamada. I’m a freelance music producer and sound designer based in Monterrey, Mexico, with a multidisciplinary background that blends narrative, technology, and art. I specialize in creating original music and sound design for audio-visual media, including short films, documentaries, video games, and immersive projects, integrating music theory with evocative soundscapes.

I’ve built a hands-on workflow from composing and editing to mixing and post-production, collaborating with directors and multidisciplinary teams to translate abstract concepts into precise, immersive, and emotionally resonant sound languages. I also manage end-to-end post-production workflows and integrate audio into game engines like Unreal Engine 5 and FMOD.

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Language

Spanish; Castilian
Fluent
English
Advanced
Japanese
Intermediate

Work Experience

Freelancer | Composer at Self-employed
January 1, 2022 - June 3, 2024
Composed musical pieces for audiovisual media, student projects, video games, advertisements, and jingles for political campaigns. Worked on various musical genres including soundtrack motion picture, Big Band, Pop, R&B, Northern Regional, Rebajada Cumbia, Rap, J-Pop, and City Pop. Focused on enhancing project quality to effectively convey the story's or company's purpose.
Freelancer | Music Production at Self-employed
January 1, 2024 - June 3, 2024
Produced the personal project 'Infinito: OST' and engaged in music production activities.
Freelancer | Sound Postproduction at Self-employed
January 1, 2022 - June 3, 2024
Directed sound for the 'Real Valley' series by Pink Dragon Productions and executed sound editing for advertisements.
Assistant at El Vacío
January 1, 2024 - December 31, 2024
Collaborated with teachers Sergio González and Jorge Rehlaender from the company “El Vacío”, focusing on design and acoustic conditioning treatment for rooms including recording studios and conference rooms.
Composer and Music Producer at Freelancer
January 1, 2023 - Present
Production and composition of original musical pieces for audiovisual media such as short films, documentaries, video games, commercials, jingles, and immersive experiences. Collaborated on projects including SJSU “Rumination”, Inspire Biotech, Cabo Films, Melina, XUMA’s Infinity OST EP, Perijoresis, and several projects with Tec de Monterrey among others.
Audio Postproduction at Freelancer
July 1, 2024 - Present
Handled audio post-production for audiovisual projects, including sound design, editing, stereo and 5.1 mixing, Foley effects processing, ambience, and SFX. Worked on projects such as SJSU “Rumination” and “Stuccatto” BFA, Inspire Biotech, and served in the Sound Department of Creative Advertising Team at XUMA.
Composer and Music Producer at Freelancer
January 1, 2023 - Present
Production and composition of original musical pieces for audiovisual media including short films, documentaries, video games, commercials, jingles, and immersive experiences. Collaborated with projects and clients such as SJSU “Rumination”, Inspire Biotech, Cabo Films, Melina, Infinity OST EP, XUMA, Perijoresis, Tec de Monterrey, and others between 2023 and 2025.
Audio Postproduction at Freelancer
July 1, 2024 - Present
Audio post-production for audiovisual projects including sound design, editing, stereo and 5.1 mixing, Foley effects processing, ambience, and SFX. Worked on interactive audio integration, precise image synchronization, and mixed for stereo & 5.1 formats. Projects include SJSU “Rumination” and “Stuccatto” BFA, Inspire Biotech, Tec de Monterrey, and a creative advertising team at XUMA in the sound department during 2024 and 2025.
Composer and Music Producer at Freelancer
January 1, 2023 - Present
Production and composition of original musical pieces for audiovisual media including short films, documentaries, video games, commercials, jingles, and immersive experiences. Worked on projects such as SJSU “Rumination”, Inspire Biotech, Cabo Films, Melina, Infinity OST EP, XUMA, Perijoresis, Tec de Monterrey productions, and advertising campaigns for Vida N.L., UABC Ads, and ITS Tradelinx.
Audio Post-production Specialist at Freelancer
July 1, 2024 - Present
Audio post-production for audiovisual projects including sound design, editing, stereo and 5.1 mixing, Foley effects, ambience, and SFX processing. Collaborated on projects such as SJSU “Rumination” and “Stuccatto”, Inspire Biotech, Tec de Monterrey, and was part of the creative advertising team at XUMA in the sound department.
Composer and Music Producer at Freelancer
January 1, 2023 - Present
Production and composition of original musical pieces for audiovisual media including short films, documentaries, video games, commercials, jingles, and immersive experiences. Collaborated on projects such as SJSU “Rumination,” Inspire Biotech, Cabo Films, Melina, Infinity OST EP, XUMA, Perijoresis, and Tec de Monterrey productions. Experience includes working with commercials, jingles, and various multimedia content.
Audio Postproduction Specialist at Freelancer
July 1, 2024 - Present
Handled audio post-production for audiovisual projects including sound design, editing, stereo and 5.1 mixing, Foley effects processing, ambience, and SFX. Collaborated with teams such as SJSU on projects “Rumination” and “Stuccatto” BFA, Inspire Biotech, Tec de Monterrey, and XUMA advertising team in sound department.
Composer and Music Producer at Freelancer
January 1, 2023 - Present
Responsible for production and composition of original musical pieces for audiovisual media including short films, documentaries, video games, commercials, jingles, and immersive experiences. Collaborated with projects and clients such as SJSU 'Rumination', Inspire Biotech, Cabo Films, Melina, Infinity OST EP, XUMA, Perijoresis, Tec de Monterrey, and others between 2023 and 2025.
Audio Postproduction at Freelancer
July 1, 2024 - Present
Performed audio post-production for audiovisual projects, including sound design, editing, stereo and 5.1 mixing, Foley effects processing, ambience, and SFX. Worked on projects for SJSU, Inspire Biotech, Tec de Monterrey, and the Creative Advertising Team at XUMA between 2024 and 2025.
Composer and Music Producer at Freelance
January 1, 2023 - November 24, 2025
Production and composition of original music for audio-visual media such as short films, documentaries, video games, commercials, jingles, and immersive experiences. Projects and collaborators include works for SJSU, Inspire Biotech, Cabo Films, and Melina; responsibilities span sound design, editing, mixing, and integrating audio into post-production workflows, as well as collaboration with directors and multidisciplinary teams to adapt sound language to narrative needs. Led end-to-end post-production workflows and coordinated with game engines like Unreal Engine 5 and FMOD.

Education

High School Diploma at Instituto México de B.C.
January 1, 2008 - December 31, 2020
Bachelor of Technology and Music Production at Tecnológico de Monterrey, Monterrey Campus
January 1, 2020 - June 30, 2024

Qualifications

Pro Tools (110 Certified)
January 11, 2030 - June 13, 2025
Pro Tools 110 Certification
January 11, 2030 - September 4, 2025
Pro Tools Specialist 101
January 11, 2030 - November 24, 2025

Industry Experience

Media & Entertainment, Gaming, Education, Professional Services, Other, Life Sciences
    uniE608 Sound Design for Animation Demo Reel
    This is my demo reel of some examples of previous clients and their projects with sound design I made for them. animator videoeditor video sounddesign foleyartist postproduction