I’m a game and graphics programmer with four years of professional experience in Unity and C#. I specialize in modern graphics programming and have hands-on experience with OpenGL, DirectX 12, and Vulkan. I’m currently deepening my expertise in advanced rendering and engine development, while expanding knowledge of Unreal Engine 5.
I enjoy building robust rendering pipelines, tools, and gameplay systems that deliver compelling visuals and smooth player experiences. I’m excited to contribute to ambitious projects across engines and platforms.
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‘Lantern’ is one of my first game projects developed with Unity Engine. It’s a 2D story-based puzzle game with several levels and puzzles to solve. it is developed for Android and Windows platforms. more details and photos are available at link below
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