Experience Level
Expert
Expert
Expert
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Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Ukrainian
Fluent
Russian
Fluent
English
Advanced
Work Experience
Senior Unity Developer at Maya Gamesworks
October 1, 2025 - October 15, 2025Led architecture and development across Unity projects; implemented state machines; integrated Zenject for DI; built save/load and inventory systems; designed camera frameworks; maintained a clean, extensible codebase; performed CPU/GPU profiling; reduced draw calls and GC spikes; implemented Photon PUN2 with custom sync/RPC.
Senior Unity Developer at Zip Zap
June 1, 2021 - October 15, 2025Rapid hyper-casual prototyping (~1 prototype per week) with CPI/retention experiments; collaborated with GD/2D/3D/Audio; reused and adapted code templates to ship mechanics quickly.
Unity Developer at Apps ide
December 1, 2020 - October 15, 2025Built early mobile prototypes; implemented core UI/scene flows; adapted features for mobile constraints; project discontinued after strategic shift.
Unity Developer at Logic7
January 1, 2020 - October 15, 2025Mobile gameplay features; platform adaptations; maintained mobile-focused development workflows.
Unity Developer at AppsSide
December 1, 2020 - October 15, 2025Built early mobile prototypes and implemented core UI/scene flows, input and interaction systems; adapted features for mobile constraints; project discontinued after strategic shift.
Unity Developer at Zip Zap
June 1, 2021 - October 15, 2025Rapid hyper-casual prototyping (~1 project per week) with CPI/retention experiments and fast gameplay iterations. Collaborated with GD/2D/3D/Audio; reused and adapted code templates to ship mechanics quickly.
Senior Unity Developer / Technical Architect at Maya Gamesworks
October 1, 2025 - October 15, 2025Led engine and tools work: rebuilt camera systems on Cinemachine (flip on fire, side-switch, constant offsets); later migrated Cinemachine 2 to 3 and unified rigs, reducing custom scripts and easing future changes. Implemented performance profiling, multi-layer rendering, and robust shipping pipelines across Android/iOS and PC/Steam (projects with 1M+ installs).
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Other
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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