Senior Software Engineer and Game Developer with 15+ years of industry experience spanning mobile, console, PC, and XR development. I began my career in mobile games at Other Ocean (2009–2012), followed by a decade at SynaptixGames (2012–2022), where I contributed to the development and shipment of cross-platform titles, proprietary engines, internal tools, and prototypes. From June 2022 to June 2026, I worked at Meta on Quest release titles First Encounters, Hyperscape, Horizon Worlds, Batman: Arkam Shadow and many other innovative projects.
I develop immersive systems from prototype through production release, with extensive experience building multiplayer networking solutions. I combine deep hands-on engineering expertise with long-term ownership of complex projects, bringing systems from concept to launch.
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