Hi, I’m Sarah Mathia, an animation and digital media professional who loves turning ideas into polished 3D visuals. I’ve built my background across 3D animation, modeling, texturing, lighting, editing, and compositing—along with graphic design and motion graphics—to help projects look great and communicate clearly. In addition to industry work, I’ve enjoyed teaching and mentoring through multiple roles at colleges, where I specialized in 3D animation, game development, and art-focused coursework. I’m especially interested in interactive and production workflows, and I bring hands-on experience from creating trade show media, 3D assets and configurators in Unreal Engine, and custom content for clients and events.

Sarah Mathia

Hi, I’m Sarah Mathia, an animation and digital media professional who loves turning ideas into polished 3D visuals. I’ve built my background across 3D animation, modeling, texturing, lighting, editing, and compositing—along with graphic design and motion graphics—to help projects look great and communicate clearly. In addition to industry work, I’ve enjoyed teaching and mentoring through multiple roles at colleges, where I specialized in 3D animation, game development, and art-focused coursework. I’m especially interested in interactive and production workflows, and I bring hands-on experience from creating trade show media, 3D assets and configurators in Unreal Engine, and custom content for clients and events.

Available to hire

Hi, I’m Sarah Mathia, an animation and digital media professional who loves turning ideas into polished 3D visuals. I’ve built my background across 3D animation, modeling, texturing, lighting, editing, and compositing—along with graphic design and motion graphics—to help projects look great and communicate clearly.

In addition to industry work, I’ve enjoyed teaching and mentoring through multiple roles at colleges, where I specialized in 3D animation, game development, and art-focused coursework. I’m especially interested in interactive and production workflows, and I bring hands-on experience from creating trade show media, 3D assets and configurators in Unreal Engine, and custom content for clients and events.

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Work Experience

Director of the Digital Media and Art Department at Bethany College
July 1, 2025 - July 1, 2025
Supervising faculty and adjunct instructors and overseeing operations of the department as well as the duties I previously held as Assistant Lecturer.
Part-time Instructor (Animation & Graphic Design) at Johnson County Community College
January 1, 2022 - Present
Instructs in both animation and graphic design areas, covering traditional and digital drawing and painting, graphic design fundamentals, and motion graphics skills.
Assistant Lecturer of Art and Digital Media (Full Time) at Bethany College
August 1, 2021 - May 31, 2022
Full-time assistant lecturer responsible for teaching courses across 3D animation, game development, and art majors, along with recruiting and administrative duties for the department.
Web Designer at Lindsborg (Pamela Spika website collaboration)
June 1, 2019 - June 30, 2019
Coordinated with artist Pamela Spika to design and maintain a website for her business.
3D Modeler at City of Lindsborg
November 1, 2018 - May 31, 2019
Created a 3D model of a relief sculpture design for the city’s 150th anniversary. Built the model in Autodesk Maya to be used as a 3D-printed mold for the bronze casting designed by Ed Pogue.
3D Animator at PK Industries
December 1, 2017 - March 31, 2018
Created multiple 3D logos and animations for a holographic display used in a trade show presentation.
3D Animator/Video Editor/Motion Graphics Artist at ICM
October 1, 2016 - June 30, 2017
Created a trade show video for ICM through the use of 3D animation, graphic design, editing, and compositing in both Autodesk Maya and Adobe After Effects software.
Interactive Product Designer at Harper Industries
December 31, 2015 - December 31, 2018
Created assets and a custom online configurator for truck bed products. Modified and textured 3D models, handled lighting and rendering for the configurator, and coded interactive UI in Unreal Engine.

Education

Master of Fine Arts Degree in Animation at Savannah College of Art and Design
August 1, 2022 - August 31, 2026
Incomplete, have completed 55 out of required 90 credit hours
Bachelor of Fine Arts (BFA) in 3D Animation at Rocky Mountain College of Art and Design
August 20, 2003 - April 25, 2006
Graduated with Cum Laude honors

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Media & Entertainment, Professional Services, Computers & Electronics