Sound Designer | Mixing & Mastering | Voice & Post-Production | XR & Product Sound | Ex-Meta I’m a sound designer and audio engineer more than two decades of experiences specializing in mixing and mastering for electronic music, voice and podcast production, and audio post for film, animation, and digital media. Clients hire me for work that feels emotionally grounded, translates reliably across playback systems, and elevates the clarity and intention of their projects. My background as a signed touring artist taught me how music behaves in real-world environments, while my years in film and animation shaped my instincts for narrative flow, timing, and emotional pacing. You can listen to some of mixing and mastering and music production work here: _Website not available. Sign in: https://www.twine.net/signup_ Beyond music and post-production, I’ve designed sound for VR narrative films and immersive media, and spent nearly a decade at Meta, shaping how multimodal audio behaves across mobile, desktop, VR, and wearable devices. That experience strengthened my approach to building sonic systems that are intentional, perceptually clear, and uniquely recognizable, skills I draw on even in traditional mix and post-production workflows. Today, through SoundHaus Studio, I collaborate directly with artists, producers, studios, and creative teams who want sound that is crafted with care, shaped through iteration, and aligned with the emotional and technical goals of their work. If you’d like to hear more of my work or discuss a project, I’m happy to share a private portfolio link upon request. Just reach out!

Jon Ojeda

PRO

Sound Designer | Mixing & Mastering | Voice & Post-Production | XR & Product Sound | Ex-Meta I’m a sound designer and audio engineer more than two decades of experiences specializing in mixing and mastering for electronic music, voice and podcast production, and audio post for film, animation, and digital media. Clients hire me for work that feels emotionally grounded, translates reliably across playback systems, and elevates the clarity and intention of their projects. My background as a signed touring artist taught me how music behaves in real-world environments, while my years in film and animation shaped my instincts for narrative flow, timing, and emotional pacing. You can listen to some of mixing and mastering and music production work here: _Website not available. Sign in: https://www.twine.net/signup_ Beyond music and post-production, I’ve designed sound for VR narrative films and immersive media, and spent nearly a decade at Meta, shaping how multimodal audio behaves across mobile, desktop, VR, and wearable devices. That experience strengthened my approach to building sonic systems that are intentional, perceptually clear, and uniquely recognizable, skills I draw on even in traditional mix and post-production workflows. Today, through SoundHaus Studio, I collaborate directly with artists, producers, studios, and creative teams who want sound that is crafted with care, shaped through iteration, and aligned with the emotional and technical goals of their work. If you’d like to hear more of my work or discuss a project, I’m happy to share a private portfolio link upon request. Just reach out!

Available to hire

Sound Designer | Mixing & Mastering | Voice & Post-Production | XR & Product Sound | Ex-Meta

I’m a sound designer and audio engineer more than two decades of experiences specializing in mixing and mastering for electronic music, voice and podcast production, and audio post for film, animation, and digital media. Clients hire me for work that feels emotionally grounded, translates reliably across playback systems, and elevates the clarity and intention of their projects. My background as a signed touring artist taught me how music behaves in real-world environments, while my years in film and animation shaped my instincts for narrative flow, timing, and emotional pacing.

You can listen to some of mixing and mastering and music production work here: Website not available. Sign in: https://www.twine.net/signup

Beyond music and post-production, I’ve designed sound for VR narrative films and immersive media, and spent nearly a decade at Meta, shaping how multimodal audio behaves across mobile, desktop, VR, and wearable devices. That experience strengthened my approach to building sonic systems that are intentional, perceptually clear, and uniquely recognizable, skills I draw on even in traditional mix and post-production workflows.

Today, through SoundHaus Studio, I collaborate directly with artists, producers, studios, and creative teams who want sound that is crafted with care, shaped through iteration, and aligned with the emotional and technical goals of their work.

If you’d like to hear more of my work or discuss a project, I’m happy to share a private portfolio link upon request. Just reach out!

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
German
Intermediate

Work Experience

Co-Founder, Principal Sound Designer at SoundHaus Studio LLC
September 29, 2023 - January 12, 2026
Design and deliver sound design, mixing, mastering, and branded audio for artists, businesses, and creative partners across music, post-production, and product-adjacent work. Music, as well as mentorship and music producer development.

Education

B.A.Sc., Interactive Audio & Sound Arts at Ex’pression College for Digital Arts
January 1, 2010 - January 1, 2014

Qualifications

Certifications
January 1, 2014 - January 12, 2026
Certifications: Pro Tools HD, Logic Pro, Ableton Live
Awards
January 1, 2014 - January 12, 2026
Summa Cum Laude, Valedictorian, Dean’s List (All 16 terms)

Industry Experience

Education, Media & Entertainment, Professional Services, Other