As an artist, I am driven by the art of storytelling through visual expression. Through art, I aim to evoke empathy, inspire imagination, and provoke thought.

Sruti Ganesh

As an artist, I am driven by the art of storytelling through visual expression. Through art, I aim to evoke empathy, inspire imagination, and provoke thought.

Available to hire

As an artist, I am driven by the art of storytelling through visual expression. Through art, I aim to evoke empathy, inspire imagination, and provoke thought.

Work Experience

Adjunct Lecturer-Design at Regent Middle East
April 1, 2024 - Present
Design and delivery of BTEC Level 3 IT units Digital 2D and 3D Graphics, Digital Animation and Effects, Computer Games Development. Mentoring students and guiding them through practical projects. Developing course materials and assignment briefs. Staying updated with industry trends and incorporating new trends into the curriculum.
Adjunct Lecturer- 3D Graphics and Animation at Murdoch University (Dubai Knowledge Park)
May 1, 2025 - Present
Design and delivery of curriculum on 3D Computer Graphics (CGI), focusing on its applications within the Information Technology industry. Taught practical skills in 3D modeling using polygonal and spline-based techniques, including vertex, edge, face, and polygon manipulation. Instructed students in material creation, texture mapping, and animation principles, including the animation of objects, lights, cameras, and shaders. Preparing and delivering lectures, seminars, tutorials, and workshops. Conducting student assessments and participating in moderation processes with the home campus Unit Coordinator.
Adjunct Lecturer- Game Design at SAE University College (Dubai Knowledge Park)
April 1, 2025 - Present
Delivered a 10-session practical training course on Indie Game Development, covering core topics including game design theory (MDA), level design, GDD creation, Agile workflows, and Unity 2D/3D fundamentals. Guided participants through the full game development pipeline from ideation to playable prototypes, focusing on experiential learning through paper prototyping and Unity engine-based demos. Mentored students in creating Game Design Documents (GDDs) and managing development using Kanban boards and basic Agile principles.
Freelance Animation Artist and Educator at Freelance, Dubai
February 29, 2024 - July 21, 2025
Conducted a variety of art and animation workshops for students across India and Dubai, focusing on digital illustration, 2D/3D animation techniques, and portfolio development. Developed tailored lesson plans to suit different age groups and skill levels, ensuring an engaging and inclusive learning environment. Assessed student work through project reviews, critiques, and skill-based evaluations, providing constructive feedback to support creative growth.
Freelance Designer at Freelance
February 29, 2024 - July 21, 2025
Created animated videos, explainer videos, and motion graphics for corporate, entertainment, and marketing projects. Collaborated with clients to understand their vision and translated concepts into engaging animation sequences. Managed end-to-end animation production, including concept development, storyboarding, character design, and post-production. Developing animations from concept to final production for various clients and projects. Collaborated with clients and creative teams to create custom animations that align with project goals and branding.
Lecturer at Regent Middle East
April 1, 2024 - Present
Designed and delivered BTEC Level 3 IT units for Digital 2D and 3D Graphics, Digital Animation and Effects, and Computer Games Development. Mentored students and guided them through practical projects. Developed course materials and assignment briefs. Stayed updated with industry trends and incorporated new trends into the curriculum.
Adjunct Lecturer-Design at Murdoch University (Dubai Knowledge Park)
May 1, 2025 - Present
Designed and delivered curriculum on 3D Computer Graphics (CGI), focusing on its applications within the Information Technology industry. Taught practical skills in 3D modeling using polygonal and spline-based techniques, including vertex, edge, face, and polygon manipulation. Instructed students in material creation, texture mapping, and animation principles including animations of objects, lights, cameras, and shaders. Prepared and delivered lectures, seminars, tutorials, and workshops. Conducted student assessments and participated in moderation processes with the home campus. Served as Unit Coordinator.
Adjunct Lecturer- Game Design at SAE University College (Dubai Knowledge Park)
April 1, 2025 - Present
Delivered a 10-session practical training course on Indie Game Development, covering core topics including game design theory (MDA), level design, GDD creation, Agile workflows, and Unity 2D/3D fundamentals. Guided participants through the full game development pipeline from ideation to playable prototypes, focusing on experiential learning through paper prototyping and Unity engine-based demos. Mentored students in creating Game Design Documents (GDDs) and managing development using Kanban boards and basic Agile principles.
Freelance Animation Artist and Educator at Self-Employed, Dubai
February 29, 2024 - August 4, 2025
Conducted a variety of art and animation workshops for students across India and Dubai, focusing on digital illustration, 2D/3D animation techniques, and portfolio development. Developed tailored lesson plans to suit different age groups and skill levels, ensuring an engaging and inclusive learning environment. Assessed student work through project reviews, critiques, and skill-based evaluations, providing constructive feedback to support creative growth.
Freelance Designer at Self-Employed
February 29, 2024 - August 4, 2025
Created animated videos, explainer videos, and motion graphics for corporate, entertainment, and marketing projects. Collaborated with clients to understand their vision and translated concepts into engaging animation sequences. Managed end-to-end animation production including concept development, storyboarding, character design, and post-production. Delivered animations from concept to final production for various clients and projects, ensuring alignment with project goals and branding.
Lecturer at Regent Middle East
April 1, 2024 - Present
Design and delivery of BTEC Level 3 units in Digital 2D and 3D Graphics, Digital Animation and Effects, and Computer Games Development. Mentored students and guided them through practical projects. Developed course materials and assignment briefs. Stayed updated with industry trends and incorporated new trends into the curriculum.
Adjunct Lecturer-Design at Murdoch University (Dubai Knowledge Park)
May 1, 2025 - Present
Design and delivery of curriculum on 3D Computer Graphics (CGI) focusing on its applications within the Information Technology industry. Taught practical skills in 3D modeling using polygonal and spline-based techniques including vertex, edge, face, and polygon manipulation. Instructed students in material creation, texture mapping, and animation principles including the animation of objects, lights, cameras, and shaders. Prepared and delivered lectures, seminars, tutorials, and workshops. Conducted student assessments and participated in the moderation process.
Adjunct Lecturer- Game Design & UI/UX at SAE University College (Dubai Knowledge Park)
April 1, 2025 - Present
Taught Introduction to Indie Game Development (10 sessions) covering Unity fundamentals, game design theory (MDA, level design), and project planning. Guided students through hands-on creation of 2D and 3D game prototypes using Unity, focusing on sprites, physics, and basic C# scripting. Introduced Agile methodologies and Kanban boards for project management. Mentored learners in preparing Game Design Documents (GDDs) and future development roadmaps. Supported students in early portfolio and pitching development for independent game concepts. Also taught UI/UX Design Short Course (10 sessions) focusing on user-centered design through Design Thinking, Heuristics, and Empathy Mapping workshops. Conducted interactive sessions on wireframing, prototyping, and UI design using Figma. Trained students in creating user personas, journey maps, and information architecture for MVPs. Introduced key visual design principles—color theory, typography, layout—and developed mini style guides. Supe
Freelance Designer
February 29, 2024 - August 25, 2025
Created animated videos, explainer videos, and motion graphics for corporate, entertainment, and marketing projects. Collaborated with clients to understand their vision and translated concepts into engaging animation sequences. Managed end-to-end animation production including concept development, storyboarding, character design, and post-production. Developed animations from concept to final production for various clients and projects while collaborating with clients and creative teams to create custom animations aligning with project goals and branding.

Education

Master of Arts at Srishti Institute of Art and Design, Bangalore
January 1, 2021 - December 31, 2023
Bachelor Of Engineering at Bits Pilani Dubai Campus
January 1, 2016 - December 31, 2020
Master of Arts (MA) in Animation at Srishti Institute of Art and Design, Bangalore
January 1, 2021 - December 31, 2023
Bachelor Of Engineering (B.Engg) in Electronics and Communication at Bits Pilani Dubai Campus
January 1, 2016 - December 31, 2020
Master of Arts (MA) in Animation at Srishti Institute of Art and Design, Bangalore
January 1, 2021 - December 31, 2023
Bachelor of Engineering (B.Engg) in Electronics and Communication at Bits Pilani Dubai Campus
January 1, 2016 - December 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Media & Entertainment, Software & Internet, Professional Services