Stefan Petrovic
Hi, I'm Stefan Petrovic, an experienced game developer with over 12 years in the industry.
About
Hi, I’m Stefan Petrovic, an experienced game developer with over 12 years in the industry. I specialize in game design, backend engineering, and AI integration, with a passion for creating engaging real-time multiplayer games. I love optimizing game performance and building scalable backend systems that support large user bases.
Beyond my technical skills, I’m a lifelong learner who enjoys contributing to dynamic teams and pushing the boundaries of gaming experiences. Outside of work, I’m a sports enthusiast and avid gamer, drawing inspiration from fantasy literature to craft immersive game worlds.
- 12 years' experience
- Joined March 2025
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
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Work experience· 6 roles
Led development and optimization of mobile game systems for Top Eleven, Nordeus' flagship sports management game. Developed OAuth authentication for Apple and Facebook logins, improving user connectivity and security for millions of users. Ensured seamless backend architecture for real-time multiplayer features, optimizing performance and scalability for mobile. Implemented Elasticsearch (ELK) for logging, monitoring, and analytics, enhancing system observability and debugging.
Led development and optimization of mobile game systems for Top Eleven, Nordeus' flagship sports management game. Developed OAuth authentication for Apple and Facebook logins, improving user connectivity and security for millions of users. Ensured seamless backend architecture for real-time multiplayer features, optimizing performance and scalability for mobile. Implemented Elasticsearch (ELK) for logging, monitoring, and analytics, enhancing system observability and debugging.
Developed and maintained Poker Live City’s mobile app and server, ensuring stability, scalability, and optimal performance. Built real-time multiplayer features with WebSocket, optimizing game logic, backend and database performance for scalability. Enhanced server efficiency by reducing latency, improving responsiveness, ensuring a seamless experience for global users. Designed and implemented a Card AI Bot utilizing Monte Carlo Tree Search (MCTS) with Alpha-Beta Pruning, optimizing decision-making strategies for competitive gameplay.
Education
Certifications and awards· 8
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