Available to hire
Hi, I’m Stefan Petrovic, an experienced game developer with over 12 years in the industry. I specialize in game design, backend engineering, and AI integration, with a passion for creating engaging real-time multiplayer games. I love optimizing game performance and building scalable backend systems that support large user bases.
Beyond my technical skills, I’m a lifelong learner who enjoys contributing to dynamic teams and pushing the boundaries of gaming experiences. Outside of work, I’m a sports enthusiast and avid gamer, drawing inspiration from fantasy literature to craft immersive game worlds.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Work Experience
Senior Game Developer at Nordeus
June 1, 2021 - June 10, 2024Led development and optimization of mobile game systems for Top Eleven, Nordeus' flagship sports management game. Developed OAuth authentication for Apple and Facebook logins, improving user connectivity and security for millions of users. Ensured seamless backend architecture for real-time multiplayer features, optimizing performance and scalability for mobile. Implemented Elasticsearch (ELK) for logging, monitoring, and analytics, enhancing system observability and debugging.
Game Server Developer at Boke Technology Co., Ltd
June 1, 2015 - May 31, 2019Developed and maintained Poker Live City’s mobile app and server, ensuring stability, scalability, and optimal performance. Built real-time multiplayer features with WebSocket, optimizing game logic, backend, and database performance for scalability. Enhanced server efficiency by reducing latency and improving responsiveness, ensuring a seamless experience for global users. Designed and implemented a Card AI Bot utilizing Monte Carlo Tree Search (MCTS) with Alpha-Beta Pruning, optimizing decision-making strategies for competitive gameplay.
Mobile and Web Developer at Zymr, Inc
January 1, 2010 - December 31, 2014Built mobile apps with React Native, Flutter, and Swift/Kotlin, optimizing UI/UX for smooth performance across platforms. Led product development from ideation to launch, enhancing features for over 10,000 users and collaborating on a monitoring system. Redesigned the internal tool UI, improving customer support efficiency and reducing response time by 8% for faster resolution.
Senior Game Developer at Nordeus
June 1, 2021 - June 9, 2024Led development and optimization of mobile game systems for Top Eleven, Nordeus' flagship sports management game. Developed OAuth authentication for Apple and Facebook logins, improving user connectivity and security for millions of users. Ensured seamless backend architecture for real-time multiplayer features, optimizing performance and scalability for mobile. Implemented Elasticsearch (ELK) for logging, monitoring, and analytics, enhancing system observability and debugging.
Game Server Developer at Boke Technology Co., Ltd
June 1, 2015 - May 31, 2019Developed and maintained Poker Live City’s mobile app and server, ensuring stability, scalability, and optimal performance. Built real-time multiplayer features with WebSocket, optimizing game logic, backend and database performance for scalability. Enhanced server efficiency by reducing latency, improving responsiveness, ensuring a seamless experience for global users. Designed and implemented a Card AI Bot utilizing Monte Carlo Tree Search (MCTS) with Alpha-Beta Pruning, optimizing decision-making strategies for competitive gameplay.
Mobile and Web Developer at Zymr, Inc
January 1, 2010 - December 31, 2014Built mobile apps with React Native, Flutter, and Swift/Kotlin, optimizing UI/UX for smooth performance across platforms. Led product development from ideation to launch, enhancing features for 10K+ users, collaborating on a monitoring system. Redesigned the internal tool UI, improving customer support efficiency and reducing response time by 8% for faster resolution.
Education
Master's at University of Vienna
June 1, 2010 - June 30, 2012Bachelor's at University of Belgrade
April 1, 2008 - June 30, 2010Master's at University of Vienna
June 1, 2010 - June 30, 2012Bachelor's at University of Belgrade
April 1, 2008 - June 30, 2010Qualifications
Cocos Engine Contributor
January 1, 2016 - December 31, 2016Unity Certified Programmer
January 1, 2023 - December 31, 2023Spring Professional Certification
January 1, 2020 - December 31, 2020Certified NFT Developer
January 1, 2024 - December 31, 2024Cocos Engine Contributor
January 1, 2016 - December 31, 2016Unity Certified Programmer
January 1, 2023 - December 31, 2023Spring Professional Certification
January 1, 2020 - December 31, 2020Certified NFT Developer
January 1, 2024 - December 31, 2024Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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