I’m a detail-oriented 3D Visualizer specializing in high-end product visualization and atmospheric interior rendering. Since 2021, I’ve focused on photorealistic materials, procedural texturing, realistic studio/interior lighting, and precise camera composition to create compelling visuals for commercial use. I work end-to-end—from asset/model creation and shader/material building to final lighting/rendering and Photoshop post-processing—delivering marketing-ready results under tight deadlines. I’m proficient in Blender (Cycles), 3ds Max (V-Ray), Substance 3D Painter, Photoshop, and Unreal Engine, and I’m currently based in Czechia and open to relocation or hybrid work.

Myroslav Stetskovych

I’m a detail-oriented 3D Visualizer specializing in high-end product visualization and atmospheric interior rendering. Since 2021, I’ve focused on photorealistic materials, procedural texturing, realistic studio/interior lighting, and precise camera composition to create compelling visuals for commercial use. I work end-to-end—from asset/model creation and shader/material building to final lighting/rendering and Photoshop post-processing—delivering marketing-ready results under tight deadlines. I’m proficient in Blender (Cycles), 3ds Max (V-Ray), Substance 3D Painter, Photoshop, and Unreal Engine, and I’m currently based in Czechia and open to relocation or hybrid work.

Available to hire

I’m a detail-oriented 3D Visualizer specializing in high-end product visualization and atmospheric interior rendering. Since 2021, I’ve focused on photorealistic materials, procedural texturing, realistic studio/interior lighting, and precise camera composition to create compelling visuals for commercial use.

I work end-to-end—from asset/model creation and shader/material building to final lighting/rendering and Photoshop post-processing—delivering marketing-ready results under tight deadlines. I’m proficient in Blender (Cycles), 3ds Max (V-Ray), Substance 3D Painter, Photoshop, and Unreal Engine, and I’m currently based in Czechia and open to relocation or hybrid work.

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Language

Ukrainian
Fluent
English
Fluent
Russian
Fluent
Czech
Beginner

Work Experience

3D Visualizer & Modeler at Freelance
February 1, 2022 - Present
Developed high-end product visualizations and photorealistic interior renders with a focus on lighting mood, realistic materials, and visual storytelling. Created complex procedural materials with realistic surface imperfections and performed post-processing in Photoshop to refine visuals under tight deadlines.
3D Asset Creator at Yellow Images
January 1, 2021 - February 1, 2022
Created premium 3D product mockups with clean topology and high-fidelity geometry. Engineered optimized surface zones for branding integration and implemented professional studio lighting for commercial-ready presentations.

Education

High School Diploma at Svalyava Gymnasium
September 1, 1999 - May 31, 2009

Qualifications

Industry Experience

Media & Entertainment, Professional Services, Consumer Goods, Computers & Electronics, Software & Internet
    Mechanical Cyber-Prosthetic | 3D Hero Asset & Environment

    This project explores a high-detail hard-surface production pipeline, featuring a retro-futuristic mechanical prosthesis embedded in an atmospheric garage workshop scene.
    The primary objective was to push storytelling through complex PBR materials, hard-surface mechanical design, real-time cinematic lighting in Unreal Engine 5, and full asset optimization.
    Tools Used: Blender | Substance 3D Painter | Unreal Engine 5