Available to hire
I graduated in Engineering, I found my passion in the animation industry. I started as a Rigging Artist and grew towards Character rigging, Scripting (MEL & Python). Hair, Fur, Cloth, Ziva Dynamic Muscles, Unity, UEetc.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Advanced
Hindi
Advanced
Work Experience
Rigging Supervisor at Tau Films India Private Limited
December 1, 2021 - PresentManaging rigging workflow including preparing rigging tools, creating tool libraries, and implementing workflows to reduce workload in animation. Worked on shows like Lego, Penguin, YellowBird, and set up Ziva dynamics for projects such as Carnival Row VFX TV series and JYN show.
Rigging Supervisor at Cosmos Maya Studios Private Limited
November 30, 2021 - July 18, 2025Contributed rigging and technical work for the movie Dogtanian and the Three Muskehounds. Developed and maintained rigging scripts and animation tools to automate CG feature film workflows. Assisted animation department with shot-specific technical issues, evaluated tools/plugins to improve output, and guided rigging leads.
Rigging Supervisor at Contiloe Pictures PVT. LTD.
February 29, 2020 - July 18, 2025Developed pipelines and provided technical support to the 3D department using Autodesk Maya 2018. Worked on Ziva dynamic muscle simulation for realistic characters in Netflix web series. Rigged mythological bipeds, birds, and quadrupeds for TV series such as Ganesha and Tenali Rama.
Rigging Lead at Prana Studios
July 31, 2019 - July 18, 2025Led rigging for Bollywood movie Wisdom (Bhoot) using proprietary software Voodoo and Autodesk Maya 2017. Worked on Unreal Engine-based project Cavuiaapa2019 and rigged characters for ride show Snow Queen and commercial ad Winkin Baritaniya.
Rigging Lead at NY VFXWAALA
December 31, 2018 - July 18, 2025Worked on Hindi movies including Simba, Total Dhamal, Janglee and Marathi movie Mauli. Rigged realistic creatures such as vultures with wing-folding rigs, and used Ziva muscle rigging for horses, elephants, and other characters. Provided facial setups and technical support to CG teams.
Technical Artist and Lead Rigger at Tataelxsi
March 31, 2018 - July 18, 2025Worked on Bollywood movies like Bahubali 2 for replacing CG characters and chains. Developed Unity game engine-based AR mobile game "Welspun" and received WOW award for leadership. Also worked on Arthur and Maya The Bee 2 projects.
Technical Artist and Rigger at RIVA Animation and VFX
April 30, 2016 - July 18, 2025Worked on Unity game engine projects such as ride films Don, Final Fantasy, Arabian Nights, Battlefield, and Resident Evil. Set up motion capture retargeting for IK/FK setups and helped troubleshoot rendering issues for lighting departments using MEL scripting.
Freelance Technical Artist / Lead Rigger at KORE Studios
July 31, 2014 - July 18, 2025Worked on character and facial rigging, as well as troubleshooting in modeling, texturing, animation, lighting, rendering, and MEL scripting tasks.
Self Employed at Freelance
November 30, 2011 - July 18, 2025Freelance rigging work for Spitball Entertainment Inc. in San Francisco and various roles like Supervisor, Lead Rigger, Pipeline Engineer for Mumbai studios including Insect Animation Studios, Nuke Animation Studios, and MotionMaker Studios.
Lead Rigger at Digitales Animation Studio
July 31, 2011 - July 18, 2025Developed hair dynamic scripts to control secondary animation in FK mode, worked on rigging and n-Cloth for realistic human characters in Middle-Eastern TV Serial, and troubleshooted technical problems.
Senior Rigger at Crest Animation Studio
December 31, 2010 - July 18, 2025Rigged diverse characters including realistic, semi-realistic, toony, aliens, and cartoons. Developed MEL scripts for managing complex rigs including non-flip arm, bendy limbs, hair dynamics, stretchy spine, finger movements, and FK/IK modes. Worked extensively on TV serials, feature films, commercials, and e-learning projects.
Rigging Artist at UTV Toons
September 30, 2006 - July 18, 2025Rigged realistic and semi-realistic characters in 3ds Max 7. Worked on simple and dynamic props and simulated cloths for TV serials using Syflex Cloth plugin. Contributions to TV Serials Magic Cellar and Freej, DVDs including Kong, Robin Hood, and Jungle Book.
3d Generalist at SciClone Motion Graphics
July 31, 2005 - July 18, 2025Rigged realistic characters using Alias Maya 5, Softimage XSI 4, and Houdini 2. Worked on commercials and short films, managed tracking in AfterEffects and water ripples in RealFlow for commercial ads.
Chemical Engineer at Komal Water
December 31, 2003 - July 18, 2025Worked as a Chemical Engineer.
Trainee Chemical Engineer at Hikal Chemicals
February 28, 2002 - July 18, 2025Trainee Chemical Engineer role.
Rigging Supervisor at Tau Films India Private Limited
December 1, 2021 - PresentManaging rigging workflow including preparing rigging tools, creating tool library, and implementing workflows to optimize animation processes. Worked on 2D image setups for facial expressions for the Lego show and additional projects like Penguin and YellowBird Shows. Implemented Ziva dynamic workflow for Carnival Row VFX TV series and JYN show.
Rigging Supervisor at Cosmos Maya Studios Private Limited
November 30, 2021 - July 18, 2025Contributed to rigging and technical work on the movie Dogtanian and the Three Muskehounds. Collaborated with Pipeline TDs and Animation Supervisors to develop and maintain rigging scripts and animation tools including face library and automation utilities for CG feature films. Assisted animation department with shot-specific technical issues and evaluated tools to improve production output. Guided rigging leads and attended production meetings to represent rigging concerns. Worked closely with Texture, Look Dev, SF, and Lighting Supervisors to ensure rigged assets met requirements.
Rigging Supervisor at Contiloe Pictures PVT. LTD.
February 29, 2020 - July 18, 2025Worked in Autodesk Maya 2018 for rigging and pipeline development while providing technical support to the 3D department. Specialized in Ziva dynamic muscle simulation for realistic Netflix web series characters. Rigged mythological biped, bird, and quadruped characters for TV series such as Ganesha and Tenali Rama.
Rigging Lead at Prana Studios, Mumbai, India
July 31, 2019 - July 18, 2025Led rigging work using Autodesk Maya 2018 and proprietary Voodoo software. Projects included Bollywood movie Wisdom (Bhoot) and unreal engine-based project Cavuiaapa2019. Rigged biped and quadruped characters and led rigging for shows like Snow Queen and Winkin Baritaniya commercial ad.
Rigging Lead at NY VFXWAALA, Mumbai, India
December 31, 2018 - July 18, 2025Worked on Hindi movies including Simba, Total Dhamal, Janglee, and Marathi movie Mauli. Rigged realistic creatures such as vultures with wing folding setups; Ziva muscle rigging in Autodesk Maya for various animals; facial rig setups and provided technical support to CG team.
Technical Artist and Lead Rigger at Tataelxsi, Mumbai, India
March 31, 2018 - July 18, 2025Worked on Bollywood movies such as Bahubali 2 creating CG horse and chain weapon replacements. Developed AR technology-based mobile game 'Welspun' on Unity game engine, earning WOW award for leadership. Participated in projects like Arthur and Maya The Bee 2.
Technical Artist and Rigger at RIVA Animation and VFX, Mumbai, India
April 30, 2016 - July 18, 2025Worked on Unity game engine projects including ride films Don, Final Fantasy, Arabian Nights, Battlefield, and Resident Evil. Handled motion capture setup, retargeting mocap data for IK/FK setups, and troubleshooting rendering issues with MEL scripting for lighting department.
Freelance Technical Artist / Lead Rigger at KORE Studios, Ohio, USA
July 31, 2014 - July 18, 2025Performed character and facial rigging, troubleshooting modeling, texturing, animation, lighting, rendering, and MEL scripts.
Self Employed at Freelance
November 30, 2011 - July 18, 2025Worked as freelance rigger for San Francisco-based Spitball Entertainment Inc. Also freelanced as Supervisor, Lead Rigger, and Pipeline Engineer for Mumbai-based studios like Insect Animation Studios, Nuke Animation Studios, and MotionMaker Studios.
Lead Rigger at Digitales Animation Studio, Mumbai, India
July 31, 2011 - July 18, 2025Developed hair dynamic scripts for secondary animation in FK mode. Worked on rigs and n-Cloth for realistic human characters’ cloth simulation for Middle-Eastern TV serial. Provided technical troubleshooting.
Senior Rigger at Crest Animation Studio, Mumbai, India
December 31, 2010 - July 18, 2025Rigged various character types including realistic, semi-realistic, toony, aliens, and cartoons. Developed MEL scripts for rig management including non-flip arm, bendy arm/leg, hair dynamics, stretchy spine on/off, matching FK/IK modes, and finger movement attributes. Worked extensively on TV serials, DVDs, feature films, commercial ads, and e-learning projects using Autodesk Maya versions 6.5 to 2008.
Rigging Artist at UTV Toons, Mumbai, India
September 30, 2006 - July 18, 2025Rigged realistic and semi-realistic characters in 3ds Max 7. Rigged simple and dynamic props. Simulated cloths for TV serials using Maya 6 and Syflex Cloth plugin. Worked on TV serials Magic Cellar and Freej, DVDs including Kong, Robin Hood, and Jungle Book.
3d Generalist at SciClone Motion Graphics, Mumbai, India
July 31, 2005 - July 18, 2025Rigged realistic characters using Alias Maya 5, Softimage XSI 4, and Houdini 2. Worked on commercial ads and short films, including a project on Elvis Presley. Managed tracking in AfterEffects 6.5 and water ripples in RealFlow 3 for commercial ads.
Chemical Engineer at Komal Water, Mumbai, India
December 31, 2003 - July 18, 2025Worked as a chemical engineer.
Trainee Chemical Engineer at Hikal Chemicals, Mumbai, India
February 28, 2002 - July 18, 2025Trainee chemical engineer role.
Education
Bachelor of Engineering at Mumbai University
January 1, 1997 - December 31, 2001Bachelor of Engineering at Mumbai University, India
January 1, 1997 - December 31, 2001Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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