With four years of experience collaborating globally as a sound designer, I have a strong background in creating catchy music and rewarding sound effects.
I have experience working both independently and as part of a small team, managing all aspects of audio production. My recent projects include supporting a casual Ludo-based game for Qila Games and developing audio for a PC-based space game with an indie developer in Chicago. I am highly proficient in Unity and C# for implementing custom audio systems. While I am experienced with middleware like Fmod and Wwise, I can also program implementations directly to manage project costs.
My work spans various media, including games, television, and film. I am confident that my versatile skillset will allow me to effectively support your upcoming projects. You can view my portfolio at Website not available. Sign in: https://www.twine.net/signup where all the sounds and music that you hear were crafted by yours truly, find additional credits for motion pictures on my IMDb page: Website not available. Sign in: https://www.twine.net/signup Furthermore, I have also been releasing music independently under the guise of Website not available. Sign in: https://www.twine.net/signup and learnt my piano and music theory from Trinity School of music.
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