Hi, I'm a concept artist and illustrator with experience in game development and storytelling. I love collaborating with art leads to establish cohesive visual language and iterate on assets quickly using a mix of traditional and digital tools like Unreal Engine, Blender, Maya, and the Adobe suite. I enjoy turning ideas into polished visuals that support gameplay, narrative, and world-building. My work spans unreleased titles, graphic novels, and client art; I thrive in collaborative teams and weekly critique cycles to push creative boundaries.

Tamilyn Ayabe

Hi, I'm a concept artist and illustrator with experience in game development and storytelling. I love collaborating with art leads to establish cohesive visual language and iterate on assets quickly using a mix of traditional and digital tools like Unreal Engine, Blender, Maya, and the Adobe suite. I enjoy turning ideas into polished visuals that support gameplay, narrative, and world-building. My work spans unreleased titles, graphic novels, and client art; I thrive in collaborative teams and weekly critique cycles to push creative boundaries.

Available to hire

Hi, I’m a concept artist and illustrator with experience in game development and storytelling. I love collaborating with art leads to establish cohesive visual language and iterate on assets quickly using a mix of traditional and digital tools like Unreal Engine, Blender, Maya, and the Adobe suite. I enjoy turning ideas into polished visuals that support gameplay, narrative, and world-building.

My work spans unreleased titles, graphic novels, and client art; I thrive in collaborative teams and weekly critique cycles to push creative boundaries.

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Language

English
Fluent

Work Experience

Concept Artist & Illustrator at DuoQ
June 1, 2024 - May 31, 2025
Developed a variety of concept illustrations and passes for enemies in pre-production. Illustrated and rendered character portraits. Concepted buildings and turn arounds for 3D modelers. Created 2D game assets for various in-game areas. Collaborated in team meetings across departments. Helped problem solve themes and visual goals for the game.
Concept Artist & Illustrator at Glitch Witch
August 1, 2023 - May 31, 2024
Created both character and building interior concept art for in-game assets. Developed fully rendered Core X splash-art featuring characters and environments. Designed UI/UX design concepts for in-game dialogue assets. Took charge of set design in Unreal Engine for various in-game locations. Contributed to critique and feedback during team meetings.
Contributor at Boys and Girls Club of West San Gabriel Valley and Eastside
August 1, 2023 - December 31, 2023
Contributed to an official style guide for the sailing program. Developed a collection of typeface, color palettes, formatting, and image guidelines. Collaborated with designers on logos, advertising, and merchandise. Demonstrated proper layouts.
Illustrator at Giant Robot (GR2) Post-it Show
January 1, 2023 - December 31, 2023
Illustrated pieces for display and sale purposes. Participated in a gallery showcase.
Freelance Illustrator at Commission Work
January 1, 2019 - December 31, 2025
Collaborated with clients on prints, stickers, and magnets. Managed efficient communication and resolved clients' concerns and special requests. Produced high-quality work for various platforms.
Art and Crafts Volunteer at Taiwanese American Cultural Festival - San Francisco
January 1, 2016 - December 31, 2018
Worked with children on various art and crafts activities. Guided volunteers on instructions and activities. Assisted in managing a variety of booths and activities.
Volunteer at Taiwanese American Cultural Festival - San Francisco
August 1, 2023 - December 1, 2023
Worked with children on a variety of art and crafts; guided volunteers on instruction and activities; assisted in management of a variety of booths and activities.
Concept Artist at Laundry and Linen
August 20, 2025 - Present
Created character concepts and 2D assets for an unreleased game; collaborated closely with art leads to establish and maintain a cohesive visual language according to a style guide and reference boards; iterated on designs based on feedback to support gameplay, tone, and production requirements.
Concept Artist at Glitch Witch
August 1, 2023 - May 1, 2024
Created character and environment concepts and iterations; developed fully rendered principal artwork; designed early UI concepts for dialog box assets; contributed asset designs within Unreal Engine; participated in critique and weekly team meetings.
Concept Artist at Soul Atlas
August 1, 2023 - December 20, 2023
Developing concepts for characters, props, and supporting assets for a graphic novel with a new IP; translating narrative and thematic direction into cohesive design language.
Illustrator at Freelance / Self-employed
January 1, 2019 - Present
Illustrator contributing style work to personal and client projects since 2019, including character portraits and concept illustrations for games and comics.

Education

Bachelor of Fine Arts at Otis College of Art and Design
January 1, 2021 - December 31, 2025
Bachelor of Fine Arts in Digital Media, Game and Entertainment at Otis College of Art and Design
January 1, 2021 - January 1, 2025
Presidential Scholarship at Otis College of Art and Design
January 1, 2021 - January 1, 2025
Bachelor of Fine Arts at Otis College of Art and Design
January 1, 2021 - January 1, 2025

Qualifications

Presidential Scholarship
January 1, 2021 - December 31, 2025
Dean’s List
January 1, 2021 - December 31, 2025
Presidential Scholarship
January 1, 2021 - January 1, 2025
Dean's List
January 1, 2021 - January 1, 2025

Industry Experience

Media & Entertainment, Gaming, Education, Non-Profit Organization, Other, Software & Internet