Hi! I'm Nate Dias, a Sound Designer and Composer with over 15 years of experience crafting immersive audio for games, mobile apps, branded content, TV, and film. I'm highly skilled in Logic Pro X, guitar performance, MIDI piano composition, and sound design. I enjoy collaborating with artists, developers, and designers to deliver unique and engaging audio experiences. Currently, I work at Hard Rock Casino, gaining deep familiarity with Aristocrat’s slot machine catalog and player engagement, while continuously developing my expertise in game audio middleware like Wwise and FMOD, alongside UE5 sound integration. I thrive in fast-paced, team-driven environments and am passionate about blending creativity with technology in the gaming and entertainment sectors.

Nate Dias

Hi! I'm Nate Dias, a Sound Designer and Composer with over 15 years of experience crafting immersive audio for games, mobile apps, branded content, TV, and film. I'm highly skilled in Logic Pro X, guitar performance, MIDI piano composition, and sound design. I enjoy collaborating with artists, developers, and designers to deliver unique and engaging audio experiences. Currently, I work at Hard Rock Casino, gaining deep familiarity with Aristocrat’s slot machine catalog and player engagement, while continuously developing my expertise in game audio middleware like Wwise and FMOD, alongside UE5 sound integration. I thrive in fast-paced, team-driven environments and am passionate about blending creativity with technology in the gaming and entertainment sectors.

Available to hire

Hi! I’m Nate Dias, a Sound Designer and Composer with over 15 years of experience crafting immersive audio for games, mobile apps, branded content, TV, and film. I’m highly skilled in Logic Pro X, guitar performance, MIDI piano composition, and sound design. I enjoy collaborating with artists, developers, and designers to deliver unique and engaging audio experiences.

Currently, I work at Hard Rock Casino, gaining deep familiarity with Aristocrat’s slot machine catalog and player engagement, while continuously developing my expertise in game audio middleware like Wwise and FMOD, alongside UE5 sound integration. I thrive in fast-paced, team-driven environments and am passionate about blending creativity with technology in the gaming and entertainment sectors.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Work Experience

Freelance Composer / Sound Designer at Self-employed
January 1, 2009 - Present
Produced custom music, sonic logos, and sound design for international brands, commercials, and media. Collaborated with creative directors and producers to align music with brand strategy and identity. Delivered adaptive soundscapes and audio assets optimized for broadcast, streaming, and live environments. Consistently met deadlines and client expectations across diverse projects.
Hospitality Professional at Council Oak Steakhouse – Hard Rock Casino
October 1, 2023 - Present
Gained daily exposure to Aristocrat slot machine catalog including Buffalo Link, Dragon Link, Cash Express Legend, and others, building familiarity with player-facing game environments. Developed a deep understanding of the casino gaming atmosphere and player interaction with audiovisual design. Maintained excellence in a high-performance, team-driven hospitality environment, skills which are transferable to collaborative audio design workflows.
Freelance Sound Designer & Composer at Self-Employed
January 1, 2009 - Present
Composed the menu theme for EA Sports FIFA Mobile (2020) and produced three electronic albums for Warner Chappell Production Music across genres like EDM and Future Bass for sync licensing. Created original sound design and composition for commercial campaigns including Red Bull, Toyota, Reese’s, GMC, Quiksilver, and Oakley. Provided full sound design and Foley for Barns Courtney's '99' music video, which has garnered over 2.6 million views. Achieved placements in major TV/Media productions such as Ink Master, 90 Day Fiancé, Alone, Olympics '16/'21, NFL, and PGA. Released, mixed, and mastered multiple independent projects worldwide while collaborating with artists internationally.
Guitarist at Citabria (Band)
January 1, 2006 - Present
Performed as guitarist on three albums and currently producing a fourth, with tracks mixed and mastered by industry veterans David Schifman and Howie Weinberg. Recorded at Green Day’s Jingletown Studios and toured extensively across the U.S. and Portugal. Demonstrated professional musicianship through studio recordings, live performances, and touring experience, contributing to collaborative music production.

Education

Recording Artist Certificate at Musicians Institute, Hollywood, CA
January 1, 2006 - January 1, 2006
Coursera Specialization - Game and Interactive Media Design at Coursera
January 11, 2030 - August 28, 2025

Qualifications

Bachelor’s-level coursework
January 11, 2030 - August 27, 2025
Recording Artist Certificate
January 1, 2006 - August 28, 2025

Industry Experience

Gaming, Media & Entertainment, Professional Services, Retail, Travel & Hospitality, Consumer Goods