I'm a software developer with 3+ years of experience and a passion for problem-solving in game development and automation. I'm driven by the satisfaction of debugging complex systems and making things run cleanly behind the scenes. I'm equally at home in gameplay design, backend architecture, and terminal scripting, with a strong focus on C# across Unity and .NET environments. I'm a self-directed learner who dives in headfirst, takes ownership end-to-end, and doesn't stop until things are working better than expected. I'm excited to continue building in Unity, backend tooling, and automation to help teams move faster and deliver polished experiences.

Tristan Morrell

I'm a software developer with 3+ years of experience and a passion for problem-solving in game development and automation. I'm driven by the satisfaction of debugging complex systems and making things run cleanly behind the scenes. I'm equally at home in gameplay design, backend architecture, and terminal scripting, with a strong focus on C# across Unity and .NET environments. I'm a self-directed learner who dives in headfirst, takes ownership end-to-end, and doesn't stop until things are working better than expected. I'm excited to continue building in Unity, backend tooling, and automation to help teams move faster and deliver polished experiences.

Available to hire

I’m a software developer with 3+ years of experience and a passion for problem-solving in game development and automation. I’m driven by the satisfaction of debugging complex systems and making things run cleanly behind the scenes. I’m equally at home in gameplay design, backend architecture, and terminal scripting, with a strong focus on C# across Unity and .NET environments.

I’m a self-directed learner who dives in headfirst, takes ownership end-to-end, and doesn’t stop until things are working better than expected. I’m excited to continue building in Unity, backend tooling, and automation to help teams move faster and deliver polished experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Full Stack Developer at TOA Energy
January 1, 2026 - Present
Core member of a 2-person engineering team building a B2B Solar SaaS platform connecting solar installers with manufacturers, distributors, and field partners. Owned the backend, including building and documenting internal and external API libraries and handling third-party integrations with Salesforce and Google. Recently migrated to an AI-assisted dev environment using Claude Code to speed up delivery while keeping code quality and architectural decisions in our hands.
Solutions Developer at Kelley Create
May 1, 2024 - December 1, 2025
Built and maintained tailored document automation workflows for enterprise clients using a proprietary OCR system. Managed projects end-to-end from initial client consultation through deployment, handling requirements gathering, development, and ongoing maintenance across Windows Server environments.
Software Engineer at Rogue Gaming Studio
May 1, 2023 - January 1, 2024
Built casino-style games and integrated external hardware using Unity and C#, contributing across the full development lifecycle. Handled serial I/O communication between game software and physical cabinet hardware, and worked within a small team shipping titles from prototype to production.
Software Tester at Rogue Gaming Studio
September 1, 2022 - May 1, 2023
Tested in-development games through detailed manual testing, writing up bug reports and maintaining a self-hosted bug tracker. Helped ensure release quality by documenting test cases and working closely with the development team to reproduce and verify fixes.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Energy & Utilities, Professional Services, Media & Entertainment