I'm a Toronto-based game and puzzle designer who loves turning ideas into playable experiences. I design interactive puzzles and escape-style games for web and print, with a focus on accessibility, replayability, and education. I have led projects across education, publishing, and retail, steering concepts from ideation to launch, bootstrapping campaigns, and building digital tools to extend physical experiences.

Tom Davies

I'm a Toronto-based game and puzzle designer who loves turning ideas into playable experiences. I design interactive puzzles and escape-style games for web and print, with a focus on accessibility, replayability, and education. I have led projects across education, publishing, and retail, steering concepts from ideation to launch, bootstrapping campaigns, and building digital tools to extend physical experiences.

Available to hire

I’m a Toronto-based game and puzzle designer who loves turning ideas into playable experiences. I design interactive puzzles and escape-style games for web and print, with a focus on accessibility, replayability, and education.

I have led projects across education, publishing, and retail, steering concepts from ideation to launch, bootstrapping campaigns, and building digital tools to extend physical experiences.

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Language

English
Fluent

Work Experience

Game & Puzzle Designer at Freelance
May 1, 2024 - Present
Develops web-based puzzle and escape games using Unity, Construct3, and Gdevelop. Designs puzzles and printable escape room-style games. Works with clients across multiple industries including education, publishing, and retail to deliver engaging, educational experiences.
Lead Game Designer & Product Manager at Envelescape
August 1, 2020 - November 1, 2023
Designed interactive puzzles and clues with a focus on player enjoyment and logical reasoning. Managed the end-to-end design and production lifecycle for three board games, transforming initial concepts into successful product launches. Bootstrapped a Kickstarter campaign, surpassing funding goals by 90% and raising over $70,000, while fostering a dedicated backer community. Developed a web-based companion app, providing players a simple and intuitive way to interact digitally with the games.
Creative Resources Coordinator at Bleublancrouge Agency
September 1, 2022 - July 1, 2023
Spearheaded allocation of creative resources for up to 12 campaigns at a time. Liaised with external freelancers when needed. Implemented and optimized tools, systems, and processes to improve the efficiency of the resource management process by over 30%. Led cross-functional meetings to align project expectations, fostering seamless cooperation between teams and external freelancers.
Game Design Intern at ExtraDimension Games
July 1, 2020 - January 1, 2021
Developed gameplay mechanics to ensure engaging gameplay loops. Regularly identified gameplay inefficiencies and areas for improvement within existing applications.

Education

Post-Graduate Diploma at George Brown College
September 1, 2023 - August 1, 2024
Bachelor of Arts at Toronto Metropolitan University
September 1, 2016 - May 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services, Retail