Available to hire
I’m Joe Pea, founder of Lume Creative Technologies, based in Los Angeles. I design and build web-based 3D experiences, blending WebGL, Three.js, and modern frameworks to bring interactive 3D to the web.
I’ve led projects for NASA, SpaceX, Meta, and startups, building immersive visuals, editors, and UX/UI for 3D pipelines, and I enjoy mentoring junior developers, contributing to open-source, and turning ambitious ideas into polished, production-ready experiences.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Spanish; Castilian
Advanced
Work Experience
Founder, 3D Immersive Experiential Engineering at Lume Creative Technologies
July 1, 2022 - October 30, 2025Founded Lume to consult on and build web-based 3D-centric applications for businesses, delivering interoperable 3D HTML elements compatible with major web frameworks.
Advisor, Technical Lead at Drippy
April 1, 2025 - October 30, 2025Advising the CEO on technical aspects of web application development, guiding junior developers on patterns to achieve 3D rendering goals and shaping productive engineering patterns.
Software Engineer, Web 3D at Meta (Reality Labs) / Facebook
February 28, 2025 - February 28, 2025Implemented a web-based 3D mesh editor with Three.js, WebGL, and JavaScript; added an undo/redo system for 3D mesh edits and annotations; fixed issues in Facebook’s codebase for Reality Labs work.
3D UI Engineer at Luda Projects
August 31, 2023 - August 31, 2023Created a 3D NFT character creator for Neo Fairies and added features to Mels, a 3D game system using machine learning and physics to learn how to move in 3D worlds.
Software Engineer, 3D Experience at Uthana
August 31, 2024 - August 31, 2024Designed and implemented Uthana’s graphical UI for generating animations from AI prompts; enabled 2D UI overlays on 3D scenes; updated Python backend connections to the frontend as needed.
Senior Software Engineer, Graphics/UI at Starship Displays
June 20, 2023 - June 20, 2023Implemented a graphical plotting system with Three.js and WebGL to render 1.2 million points/vertices from real-time data; built a custom high-throughput plotting system and improved UI performance.
Software Engineer, Web 3D at NASA ISAAAC / ISAAAC Data Interface
August 31, 2022 - August 31, 2022Contributed features and performance improvements for ISAAC’s 3D astronaut visualizer using WebGL, Three.js, and JavaScript; supported mission planning visualizations and constellation viewer components.
Senior Software Engineer, Web at Velodyne LiDAR
April 30, 2021 - April 30, 2021Mapper.ai: created real-time data visualization for autonomous vehicle stacks; contributed to a reusable UI component library; migrated frontend to TypeScript and enhanced 3D UI for mapping/telemetry.
Senior Software Engineer, Front-end at The Climate Corporation
November 30, 2016 - November 30, 2016Architected modular frontend web applications using Meteor, React, Lume, HTML and CSS; built a 3D visualization workflow and frontend tooling to improve data visualization for agri-tech.
Education
B.S. in Computer Science, Information Security Concentration at California State University Sacramento
September 1, 2012 - May 1, 2014Qualifications
BS in Computer Science, Information Security Concentration (Full scholarship)
September 1, 2012 - May 1, 2014Industry Experience
Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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