Available to hire
Hi, I’m Joe Grady Tucker, a passionate 3D Generalist with a Bachelor of Fine Arts in Animation from Sam Houston State University. I have hands-on experience in 3D modeling, animation, and game development, using tools like Blender, Maya, and Substance Painter. I enjoy collaborating in creative teams and am comfortable working remotely.
I love bringing ideas to life through detailed modeling and animation, whether it’s for indie games or animated short films. Beyond 3D work, I also handle video editing and social media marketing, making me a versatile contributor in any creative project.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Data Imagery Editor (2D Environment) at Apple Inc.
July 31, 2024 - PresentEfficiently identified and corrected issues by annotating 2D imagery. Optimized existing processes to meet client goals. Skillfully analyzed and remedied deficiencies by marking 3D generated data. Communicated effectively in a team environment to increase productivity. Used comparative analysis to establish conformity throughout projects. Self QAed assigned tasks prior to completion.
2D Artist, Concept Artist, Social Media Marketing at 251 Productions
October 1, 2024 - PresentCreated character key art and promotional artwork for an independent animated series called Jazz Man. Edited video content for social media marketing using Blender. Supervised and edited textual and visual marketing materials. Worked with a large remote team. Added audio and finishing touches in Premiere and Blender.
Developer and 3D Artist at Pliff
April 30, 2025 - PresentDeveloping an indie video game by creating all 3D assets modeled, PBR surfaced, and animated in Blender. Handled all programming duties. Composed the soundtrack using FL Studio.
Data Imagery Editor (2D Environment) at Apple Inc. via Mindlance
August 31, 2024 - July 16, 2025Efficiently identified and corrected issues by annotating 2D imagery. Optimized existing processes to meet client goals. Skillfully analyzed and remedied deficiencies by marking 3D generated data. Communicated effectively in a team environment to increase productivity. Used comparative analysis to establish conformity throughout projects and performed self QA before task completion.
2D Artist, Concept Artist, Social Media Marketing at 251 Productions
October 31, 2024 - July 16, 2025Created character key art and promotional artwork for an independent animated series called Jazz Man. Edited video for social media marketing using Blender. Supervised and edited textual and visual marketing materials. Collaborated with a large remote team. Added audio and finishing touches in Premiere and Blender.
Education
Bachelor of Fine Arts: Animation at Sam Houston State University
August 20, 2019 - May 13, 2023Bachelor of Fine Arts at Sam Houston State University
January 1, 2019 - May 1, 2023Bachelor of Fine Arts at Sam Houston State University
January 1, 2019 - May 31, 2023Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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