My name is Enric Mateo, and I am a 3D generalist, level and game designer, motion graphic designer and video editor.
My main motivation has been to create and animate realistic 3D objects and environments for rendering projects, image implementation, video games, CGI, or gamified projects. Additionally, I am skilled in both 2D and 3D animation techniques that are useful for such projects, particularly character and object rigging, physics, and blocking. I work with programs like 3ds Max and Blender for creating 3D objects and assets, and Adobe Creative Cloud suite for video editing, motion graphics implementation and design, texture creation and photo editing. Lastly, I must remark that I have experience in videogames, either as a player and as a Game Level designer with Unreal Engine 5 using node programming and Unity using C# for the scripts.
In my most recent job, I worked as a video editor and audiovisual technician at a foundation. My main roles involved video editing, creating motion graphic intros, setting up recording and audio equipment for interviews and events, and filming. However, in that position, I did not have the opportunity to work on 3D projects of any kind.
This is why I am so enthusiastic and motivated to work with you in this role to demonstrate my skills in a professional environment, bringing a more visionary approach to future projects.
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