_Website not available. Sign in: https://www.twine.net/signup_ 3D Character Animator and Generalist with over 5 years of experience delivering high-quality character animations for games, cinematics, and interactive applications. Skilled in both motion capture and keyframe animation, with advanced proficiency in Maya, iClone, and Unreal Engine. Equipped with a professional Rokoko motion capture suit and a versatile production toolkit. Recognized for enhancing animation quality, streamlining workflows, and meeting tight deadlines while maintaining creative and technical excellence.

Fabio Barletta

PRO

_Website not available. Sign in: https://www.twine.net/signup_ 3D Character Animator and Generalist with over 5 years of experience delivering high-quality character animations for games, cinematics, and interactive applications. Skilled in both motion capture and keyframe animation, with advanced proficiency in Maya, iClone, and Unreal Engine. Equipped with a professional Rokoko motion capture suit and a versatile production toolkit. Recognized for enhancing animation quality, streamlining workflows, and meeting tight deadlines while maintaining creative and technical excellence.

Available to hire

Website not available. Sign in: https://www.twine.net/signup

3D Character Animator and Generalist with over 5 years of
experience delivering high-quality character animations for
games, cinematics, and interactive applications. Skilled in
both motion capture and keyframe animation, with
advanced proficiency in Maya, iClone, and Unreal Engine.
Equipped with a professional Rokoko motion capture suit
and a versatile production toolkit. Recognized for
enhancing animation quality, streamlining workflows, and
meeting tight deadlines while maintaining creative and
technical excellence.

See more

Language

Portuguese
Fluent
English
Advanced

Work Experience

3D Animator at BairesDev / Brazil - Remote
December 31, 2025 - August 4, 2025
3D Animator at Little Devil / Brazil - Remote
December 31, 2024 - August 4, 2025
Produced high-quality medical training animations for Apex Innovations’ Unity-based application. Delivered precise, realistic character performances using motion capture recording, cleanup, and keyframe animation. Ensured alignment with strict medical and educational standards, reducing production time by up to 30%. Created cinematic-quality character animations for a virtual band music video in Unreal Engine. Acted as generalist, handling motion capture, keyframe animation, and MetaHuman integration. Produced stylized yet realistic performances to enhance visual storytelling and artistic vision. Delivered animations for diverse clients, including YouTube content, campaigns, and personal productions. Utilized tools such as Unreal Engine, iClone, Maya, and ZBrush to meet artistic and technical needs. Adapted pipeline to ensure consistent, high-quality results across platforms.
3D Animator Generalist - Freelancer
December 31, 2023 - August 4, 2025
Freelancer 3D Animator Generalist providing 3D animation and generalist services from 2020 to 2023.
3D Animator at BairesDev
December 31, 2025 - August 11, 2025
Produced high-quality medical training animations for Apex Innovations’ Unity-based application, delivering precise and realistic character performances using motion capture recording, cleanup, and keyframe animation. Ensured compliance with strict medical and educational standards, reducing production time by up to 30%. Created cinematic-quality character animations for a virtual band music video in Unreal Engine, handling motion capture, keyframe animation, and MetaHuman integration. Produced stylized yet realistic performances enhancing visual storytelling and artistic vision. Delivered diverse animations for clients including YouTube content and campaigns using tools such as Unreal Engine, iClone, Maya, and ZBrush. Adapted the pipeline to ensure consistent, high-quality results across platforms.
3D Generalist at Little Devil
December 31, 2024 - August 11, 2025
Served as a versatile 3D Generalist remotely, contributing to various productions involving motion capture, keyframe animation, and integration of MetaHuman assets to produce high-quality animations for medical training and music video projects. Utilized a range of industry-standard software tools to meet artistic and technical needs, ensuring high production standards and timely delivery.
3D Animator Generalist - Freelancer
December 31, 2023 - August 11, 2025
Delivered animations for diverse clients including YouTube content, campaigns, and personal productions. Used tools such as Unreal Engine, iClone, Maya, and ZBrush to satisfy artistic and technical requirements. Adapted pipelines to ensure consistent, high-quality output across platforms.

Education

Bachelor Degree Character Animation at Anhembi Morumbi
January 1, 2022 - December 31, 2025
Bachelor Degree Character Animation at Anhembi Morumbi
January 1, 2022 - August 11, 2025
3D Character Animation Mentorship at Ongoing Animation Mentor
January 1, 2025 - August 11, 2025

Qualifications

3D Character Animation ONGOING ANIMATION MENTOR
January 1, 2025 - December 31, 2026

Industry Experience

Gaming, Healthcare, Media & Entertainment, Education, Software & Internet

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