Ehab Ghata Sheh

Available to hire

I am a creative and detail-oriented 3D Artist and VR Designer with a strong background in creating immersive virtual environments and realistic 3D models for simulations, games, and training applications.

About

I am a creative and detail-oriented 3D Artist and VR Designer with a strong background in creating immersive virtual environments and realistic 3D models for simulations, games, and training applications. I’m skilled in the full 3D production pipeline—from concept and modeling to texturing, lighting, animation, and rendering. I have designed VR content for medical simulations and educational platforms, focusing on realism, usability, and performance optimization. I am passionate about blending art and technology to craft engaging, user-centered virtual worlds.

My role has consistently covered the development of high-quality 3D assets and immersive VR content for a range of projects. At Trixel Studio, I specialize in immersive and interactive applications within the media sector, contributing to projects like immersive experiences and various commercial media initiatives. I have led end-to-end VR and AR workstreams, including STC Fiber Workshop, Nat Health Presentation, Roller Coaster Simulation, and Human Anatomy Explorations, and I work to improve operational training and safety protocols. In addition, I collaborate with teams to design animated series, themed attractions, interactive games, and educational content. I also represent Clicks-IT on 3D and VR projects, overseeing the entire development lifecycle from brainstorming and analysis to planning and execution.

  • Joined August 2025

Industry experience

  • Media & Entertainment
  • Education
  • Healthcare
  • Software & Internet
  • Professional Services

Work experience· 9 roles

VR/AR Designer and Developer · German Medical ReferenceJan 2022 – Jan 2022 · 1 mo

VR/AR designer and developer delivering immersive content for medical simulations and educational platforms; led end-to-end VR/AR development across multiple projects.

VR Designer and 3D Generalist · Trixel StudioJan 2022 – Oct 2025 · 3 yrs 10 mos

VR/AR designer and 3D Generalist responsible for creating immersive VR experiences and 3D assets for media projects, leading modeling, texturing, lighting, animation and rendering; contributed to projects such as STC Fiber Workshop, Nat Health Presentation, Roller Coaster Simulation, and Human Anatomy Explorations; focused on realism, usability and performance.

VR/AR Designer and Developer · German Medical Reference, AmmanJan 2022 – Aug 2025 · 3 yrs 8 mos

Developed immersive VR and desktop applications with a focus on delivering high-quality interactive experiences tailored to client needs. Developed applications like STC Fiber Workshop, NatHealth Presentation, Roller Coaster Simulation, and Human Anatomy Explorations to enhance educational and training experiences. Improved operational training and safety protocols with an Industrial Tanning VR Application.

VR/AR Designer and 3D Generalist · Trixel StudioJan 2022 – Present · 4 yrs 11 mos
VR/AR Designer and Developer · German Medical Reference, AmmanJan 2022 – Aug 2025 · 3 yrs 8 mos
VR/AR Designer and 3D Generalist · Trixel StudioJan 2022 – Present · 4 yrs 11 mos
3D Artist · Rubicon Group HoldingJan 2016 – Jan 2016 · 1 mo
3D Artist · Rubicon Group Holding (RGH), AmmanJan 2016 – Aug 2025 · 9 yrs 8 mos

Education

Bachelor of Computer Science · Alzytoonh University, Amman1998 – 2002
Bachelor of Computer Science · Alzaytoonah University, Amman1998 – 2002
Bachelor of Computer Science · Al-Zaytoonah University of Jordan1998 – 2002

Certifications and awards· 6

Autodesk Maya2030 – 2025
Unreal Engine2030 – 2025
ZBrush2030 – 2025
Adobe Creative Suite2030 – 2025

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