Using my experience as a specialist in music production to adapt my skills to the gaming industry. Enthusiastic, innovative sound designer excited to contribute to great development teams.

Thomas Pruitt

Using my experience as a specialist in music production to adapt my skills to the gaming industry. Enthusiastic, innovative sound designer excited to contribute to great development teams.

Available to hire

Using my experience as a specialist in music production to adapt my skills to the gaming industry.

Enthusiastic, innovative sound designer excited to contribute to great development teams.

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Music Producer / Songwriter at Like You Mean It Records, Anacrusis Publishing
January 1, 2010 - Present
Assisted in the development of sound design for upcoming game projects. Achieved over 250,000 streams of music content. Led studio sessions with notable Nashville artists including Katie Pruitt, Herine, Jackson Dreyer, Pheeno, and Andrew Kamen. Mastered and applied music mixing, mastering, and composition skills for diverse musicians.
Sound Designer at Vorts Game
March 1, 2025 - Present
Implemented sounds using Wwise and Unity sound engine. Designed sounds and music, writing basic implementation scripts with C#. Developed sound design for an upcoming game called Loothoard. Contributed over creative sound effects and dynamic audio elements.
Sound Designer at True Anomaly
May 1, 2025 - Present
Designed audio and sounds for an Enders game type arena shooter. Created a jazz cowboy bebop-inspired soundtrack. Implemented dynamic kill streak sounds with dynamic music. Contributed to gameplay and development through innovative sound design.
Sound Designer at 3METAD
September 1, 2025 - Present
Sound designer and content capture specialist for a multimedia game company. Produced and engineered high-quality voiceovers for characters. Created sound libraries using foley and synthesis for character implementation.
Sound Designer at TRUE ANOMALY GAME
May 1, 2025 - Present
Designed audio and sounds for a Enders Game type arena Shooter. Created a jazz Cowboy Bebop inspired soundtrack. Implemented dynamic killstreak sounds with dynamic music. Contributed to gameplay and development.
Sound Designer at LOOTHOARD
April 1, 2025 - Present
Assisted in development of sound design for upcoming game.
Songwriter / Composer at Songfinch
January 1, 2023 - Present
Wrote custom songs for clients. Composed, mixed and mastered songs by a 2 day deadline.

Education

Music Composition at Georgia State University
January 11, 2030 - August 7, 2025
at Georgia State University
January 11, 2030 - May 27, 2026

Qualifications

Industry Experience

Gaming, Media & Entertainment, Software & Internet