I am a passionate and innovative sound designer leveraging my extensive background in music production to transition my skills into the gaming industry. Enthusiastic and dedicated, I thrive on collaborating with great development teams to create immersive and dynamic audio experiences. With strong expertise in sound composition, mixing, and mastering, I enjoy crafting unique soundtracks and implementing interactive game audio elements. I am excited to contribute my creative talents and technical skills to advance the quality of game audio design.

Thomas Pruitt

I am a passionate and innovative sound designer leveraging my extensive background in music production to transition my skills into the gaming industry. Enthusiastic and dedicated, I thrive on collaborating with great development teams to create immersive and dynamic audio experiences. With strong expertise in sound composition, mixing, and mastering, I enjoy crafting unique soundtracks and implementing interactive game audio elements. I am excited to contribute my creative talents and technical skills to advance the quality of game audio design.

Available to hire

I am a passionate and innovative sound designer leveraging my extensive background in music production to transition my skills into the gaming industry. Enthusiastic and dedicated, I thrive on collaborating with great development teams to create immersive and dynamic audio experiences.

With strong expertise in sound composition, mixing, and mastering, I enjoy crafting unique soundtracks and implementing interactive game audio elements. I am excited to contribute my creative talents and technical skills to advance the quality of game audio design.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Music Producer / Songwriter at Like You Mean It Records, Anacrusis Publishing
January 1, 2010 - Present
Assisted in the development of sound design for upcoming game projects. Achieved over 250,000 streams of music content. Led studio sessions with notable Nashville artists including Katie Pruitt, Herine, Jackson Dreyer, Pheeno, and Andrew Kamen. Mastered and applied music mixing, mastering, and composition skills for diverse musicians.
Sound Designer at Vorts Game
March 1, 2025 - Present
Implemented sounds using Wwise and Unity sound engine. Designed sounds and music, writing basic implementation scripts with C#. Developed sound design for an upcoming game called Loothoard. Contributed over creative sound effects and dynamic audio elements.
Sound Designer at True Anomaly
May 1, 2025 - Present
Designed audio and sounds for an Enders game type arena shooter. Created a jazz cowboy bebop-inspired soundtrack. Implemented dynamic kill streak sounds with dynamic music. Contributed to gameplay and development through innovative sound design.

Education

Music Composition at Georgia State University
January 11, 2030 - August 7, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet